Real Mythic+ dungeons · data from 7 Nov 2026
The one button against real +15 players
How much damage the Single-Button Assistant (with cooldowns pressed) would deal on real +15 keys, compared with a typical player of the same spec. Open a spec for the details.
Measured: the real runs. Their median damage, per spec and hero tree, is the yardstick. Simulated: every %. SimulationCraft plays the button on the same routes, with the gear and talents those players use. No one played these runs with the button.
How we measured
- For each of the season's 8 dungeons, we took every timed +15 run on Warcraft Logs since the 27 Oct class tuning and found the standard route: the set of packs pulled most often. Where a second or third route is common too (at least 10 % of runs), it gets its own simulation.
- A run counts as on the standard route when it differs by at most 2 mobs. Share of runs on the route: Altar of Fangs, route 1 52%, Altar of Fangs, route 2 17%, Den of Nalorakk 17%, Kings' Rest 91%, Murder Row, route 1 26%, Murder Row, route 2 14%, Ruby Life Pools, route 1 35%, Ruby Life Pools, route 2 22%, Temple of Sethraliss, route 1 70%, Temple of Sethraliss, route 2 14%, The Blinding Vale, route 1 38%, The Blinding Vale, route 2 14%, The Blinding Vale, route 3 11%, Voidscar Arena 74%.
- Each spec and hero tree is simulated on the standard route, and compared only with real runs of the same spec and hero tree on that route. A dungeon counts from 5 runs; under 100 runs in total the row is marked "Few data".
- Each spec's typical player (the gear and talents most real players use) is simulated on those routes with the button. Open a spec to see its gear and talents. Its damage is compared with the median damage of that spec's real players on Warcraft Logs.
- Real players spend part of each run not casting (moving, dodging, waiting for pulls). Warcraft Logs shows how much: the result is lowered by how much less a typical player of the spec casts than the simulated button (4% on average).
- Each spec is shown with the talents that work best on the button (ours or the players', whichever is better on these routes). Switch to "Talents most players use" to see every spec with its players' talents.
- Every timed +15 run since the 27 Oct class tuning went live in each region (US 27 Oct 15:00 UTC, EU 28 Oct 07:00 UTC, Asia 28 Oct 23:00 UTC), to 4 Nov.
- SimulationCraft's own manual rotation, simulated the same way, is shown for each spec against the same real players. It is above them for almost every spec (30% for the median spec), and more so on routes with bigger pulls. That gap is the simulator's own edge; the button's numbers carry part of it.
- The simulator never misplays the button, so in game expect it to land a bit lower than these numbers.
- Balance Druid, Devourer Demon Hunter, Elemental Shaman, Frost Death Knight and Havoc Demon Hunter are not ranked in Mythic+ on the Ranking page, because SimulationCraft does not support its generic M+ fight there. These real routes use another fight style, which SimulationCraft supports for every spec, so they are ranked here.
A worked example with every input and step is at the bottom of this page.
Bar = damage of the one button; white line = a typical +15 player of the spec. Specs within about 2 % of each other are a tie. Less certain the simulator doesn't match real players well for the spec. Few data fewer than 100 real runs.
As good as a normal player
Within 3 % of a typical +15 player of the spec, or better.
+4% to +25% by routeour button talents: about the same
- Button + cooldowns
- +14%
- The button, with cooldowns, trinkets and potion pressed, vs a typical +15 player.
- Button alone (no cooldowns pressed)
- ±0%
- Only the button, vs a typical +15 player.
- Manual rotation vs a typical player
- +37%
- SimulationCraft's own rotation, every button pressed by hand without a mistake, on the same routes. The higher it is, the more the simulator may also flatter the button.
- Real runs (measured)
- 849 real runs
- Runs of Frost Death Knight (Deathbringer) on the standard routes, among Every timed +15 run since the 27 Oct class tuning went live in each region (US 27 Oct 15:00 UTC, EU 28 Oct 07:00 UTC, Asia 28 Oct 23:00 UTC), to 4 Nov.
Route Real runs (measured) Button vs typical player (simulated) Manual rotation vs typical player (simulated) Kings' Rest 157 +8% +28% Voidscar Arena 122 +12% +41% Temple of Sethraliss, route 1 105 +25% +45% Altar of Fangs, route 1 92 (few data) +7% +30% The Blinding Vale, route 1 72 (few data) +19% +44% Ruby Life Pools, route 1 60 (few data) +23% +46% Murder Row, route 1 47 (few data) +4% +20% Ruby Life Pools, route 2 40 (few data) +21% +47% Altar of Fangs, route 2 37 (few data) +9% +28% The Blinding Vale, route 2 32 (few data) +20% +45% Den of Nalorakk 28 (few data) +5% +23% Temple of Sethraliss, route 2 22 (few data) +22% +50% Murder Row, route 2 20 (few data) +21% +38% The Blinding Vale, route 3 15 (few data) +13% +38% The simulated player: item level 332.3 (real players: 330.6). Each slot is the item real players wear most, at their usual item level. Shown: the Kings' Rest profile; each dungeon has its own, from its own players.- head
Baleful Grave-Knight's Casque334 - neck
Aqirbane Reliquary334 - shoulders
Baleful Grave-Knight's Gibbets331 - chest
Baleful Grave-Knight's Breastplate334 - waist
Girdle of Toxic Regret334 - legs
Baleful Grave-Knight's Greaves334 - feet
Spellbreaker's March331 - wrists
Spellbreaker's Bracers331 - hands
Baleful Grave-Knight's Deathgrips321 - finger1
Loa Worshiper's Band331 - finger2Band Of The Swarmcaller331
- trinket1
Voracious Heart of Ula'tek334 - trinket2
Zul'jin's Guillotine Technique334 - back
Silken Voodoo Drape331 - main hand
Aman'muso, Warlord's Vengeance341 - off hand
Jaw of the Shackled Goddess331
Talents most players use: the most common build in the hero tree most players pick (20 of 157 Deathbringer players)CsPAAAAAAAAAAAAAAAAAAAAAAMAzMMjxYY2mZmZmZbmZ0MjxYYmxgZmZmZmZmZAAAAAAAAAYMbDMgFwywEyYBzMmZGYAYYmBgBD+7% to +35% by routewith Diabolist button talents · talent string inside
- Button + cooldowns
- +14%
- The button, with cooldowns, trinkets and potion pressed, vs a typical +15 player.
- Button alone (no cooldowns pressed)
- +1%
- Only the button, vs a typical +15 player.
- Manual rotation vs a typical player
- +36%
- SimulationCraft's own rotation, every button pressed by hand without a mistake, on the same routes. The higher it is, the more the simulator may also flatter the button.
- Real runs (measured)
- 184 real runs
- Runs of Destruction Warlock (Diabolist) on the standard routes, among Every timed +15 run since the 27 Oct class tuning went live in each region (US 27 Oct 15:00 UTC, EU 28 Oct 07:00 UTC, Asia 28 Oct 23:00 UTC), to 4 Nov.
Route Real runs (measured) Button vs typical player (simulated) Manual rotation vs typical player (simulated) Kings' Rest 41 (few data) +7% +23% Voidscar Arena 34 (few data) +19% +41% Altar of Fangs, route 1 30 (few data) +8% +28% The Blinding Vale, route 1 24 (few data) +10% +43% Temple of Sethraliss, route 1 17 (few data) +14% +36% Ruby Life Pools, route 1 16 (few data) +35% +61% Altar of Fangs, route 2 12 (few data) +18% +41% Ruby Life Pools, route 2 10 (few data) +15% +37% With the talents most players use: +11%.
The simulated player: item level 332.2 (real players: 330.5). Each slot is the item real players wear most, at their usual item level. Shown: the Kings' Rest profile; each dungeon has its own, from its own players.- head
Skull of the Damned Necrolyte334 - neck
Aqirbane Reliquary334 - shoulders
Spires of the Damned Necrolyte321 - chest
Damned Necrolyte's Rattling Robes334 - waist
Martyr's Waistwrap331 - legs
Damned Necrolyte's Leg Bindings334 - feetMartyrs Slippers331
- wrists
Martyr's Bindings331 - hands
Damned Necrolyte's Charred Grasps334 - finger1
Signet of Snarling Servitude331 - finger2
Band of the Amani Warlord331 - trinket1
Twisted Horror's Tendril334 - trinket2
Freightrunner's Flask334 - back
Adherent's Silken Shroud331 - main hand
Jan'thrazet, the Soul Fang337 - off hand
Aln'hara Lantern334
Talents most players use: the most common build in the hero tree most players pickCsQAAAAAAAAAAAAAAAAAAAAAAwMMzYmNzMbzMjZZ2MzMziZmllxAAgZMmZmFwYGDLkB2GWoxCDAAMmhBAYmBYMjZmNAAAzMzAAgHYYAOur Diabolist button talents: found by our talent search for the button, simulated on these 8 real routes, +3.3% button damage over the talents most players use, ahead in every dungeonCsQAAAAAAAAAAAAAAAAAAAAAAsYGPgZmmtZGbm5BmZz2MzMziZmllxAAgZMmZmFwYGDLkB2GWoxCDAAwghNAMzAMzMMzCAAgZmZAAYMM−3% to +27% by routewith Sunfury button talents · talent string inside
- Button + cooldowns
- +13%
- The button, with cooldowns, trinkets and potion pressed, vs a typical +15 player.
- Button alone (no cooldowns pressed)
- −26%
- Only the button, vs a typical +15 player.
- Manual rotation vs a typical player
- +33%
- SimulationCraft's own rotation, every button pressed by hand without a mistake, on the same routes. The higher it is, the more the simulator may also flatter the button.
- Real runs (measured)
- 150 real runs
- Runs of Fire Mage (Sunfury) on the standard routes, among Every timed +15 run since the 27 Oct class tuning went live in each region (US 27 Oct 15:00 UTC, EU 28 Oct 07:00 UTC, Asia 28 Oct 23:00 UTC), to 4 Nov.
Route Real runs (measured) Button vs typical player (simulated) Manual rotation vs typical player (simulated) Kings' Rest 30 (few data) +4% +24% Voidscar Arena 26 (few data) +26% +45% Temple of Sethraliss, route 1 26 (few data) +27% +50% Altar of Fangs, route 1 24 (few data) +3% +21% Murder Row, route 1 12 (few data) −3% +16% Altar of Fangs, route 2 12 (few data) +11% +24% Ruby Life Pools, route 1 10 (few data) +19% +41% The Blinding Vale, route 1 10 (few data) +7% +33% With the talents most players use: +9%.
The simulated player: item level 332.2 (real players: 330.7). Each slot is the item real players wear most, at their usual item level. Shown: the Kings' Rest profile; each dungeon has its own, from its own players.- head
Crown of the Primal Leywarden334 - neck
Aqirbane Reliquary334 - shoulders
Primal Leywarden's Manaflux334 - chest
Crest of the Primal Leywarden326 - waist
Martyr's Waistwrap331 - legs
Primal Leywarden's Tailored Legwraps334 - feetMartyrs Slippers331
- wrists
Martyr's Bindings331 - hands
Primal Leywarden's Manashapers321 - finger1Band Of The Swarmcaller331
- finger2
Masterwork Sin'dorei Band331 - trinket1
Gebbo's Bottomless Bag334 - trinket2
Vile Vial of Volatile Venom334 - back
Adherent's Silken Shroud331 - main hand
Jan'thrazet, the Soul Fang341 - off hand
Aln'hara Lantern337
Talents most players use: the most common build in the hero tree most players pickC8DAAAAAAAAAAAAAAAAAAAAAAMzwYZmZmFMzIzMzMAAAGAwMz0sstMDAwmZmx2MzMzYDAAAAALmZmZAAgZMmZmZMzsNAMzQYMgZYMAOur Sunfury button talents: found by our talent search for the button, simulated on these 8 real routes, +3.3% button damage over the talents most players use, ahead in every dungeonC8DAAAAAAAAAAAAAAAAAAAAAAMzwYZmZmFMzIzMzMAAAGAwMz0sstNDAwmZm5B2mZmZmZDAAAAALmZmZAAgZMmZMjZmFAMzQYMgBjB−4% to +34% by routeour button talents: about the same
- Button + cooldowns
- +12%
- The button, with cooldowns, trinkets and potion pressed, vs a typical +15 player.
- Button alone (no cooldowns pressed)
- +9%
- Only the button, vs a typical +15 player.
- Manual rotation vs a typical player
- +44%
- SimulationCraft's own rotation, every button pressed by hand without a mistake, on the same routes. The higher it is, the more the simulator may also flatter the button.
- Real runs (measured)
- 214 real runs
- Runs of Frost Mage (Frostfire) on the standard routes, among Every timed +15 run since the 27 Oct class tuning went live in each region (US 27 Oct 15:00 UTC, EU 28 Oct 07:00 UTC, Asia 28 Oct 23:00 UTC), to 4 Nov.
Route Real runs (measured) Button vs typical player (simulated) Manual rotation vs typical player (simulated) Kings' Rest 52 (few data) ±0% +28% Voidscar Arena 30 (few data) +9% +39% Temple of Sethraliss, route 1 24 (few data) +34% +72% The Blinding Vale, route 1 21 (few data) +10% +40% Ruby Life Pools, route 1 20 (few data) +24% +61% Altar of Fangs, route 1 20 (few data) +16% +48% Murder Row, route 1 13 (few data) −4% +22% The Blinding Vale, route 2 12 (few data) +25% +61% Altar of Fangs, route 2 11 (few data) −1% +28% Temple of Sethraliss, route 2 11 (few data) +18% +54% The simulated player: item level 333.5 (real players: 331.2). Each slot is the item real players wear most, at their usual item level. Shown: the Kings' Rest profile; each dungeon has its own, from its own players.- head
Crown of the Primal Leywarden334 - neck
Aqirbane Reliquary334 - shoulders
Primal Leywarden's Manaflux334 - chest
Crest of the Primal Leywarden334 - waist
Martyr's Waistwrap331 - legs
Primal Leywarden's Tailored Legwraps334 - feetMartyrs Slippers331
- wrists
Martyr's Bindings331 - hands
Primal Leywarden's Manashapers334 - finger1Band Of The Swarmcaller331
- finger2
Signet of Snarling Servitude331 - trinket1
Gebbo's Bottomless Bag334 - trinket2
Freightrunner's Flask334 - back
Speakeasy Shroud331 - main hand
Jan'thrazet, the Soul Fang341 - off hand
Aln'hara Lantern337
Talents most players use: the most common build in the hero tree most players pickCAEAAAAAAAAAAAAAAAAAAAAAAMzwYZmZmFMzEzMmZmZmZWMzMzMzMzsMTzMbzCAAAaBAA2AAAAAYbbMzMDmtZMzM2WAAAAzMYGGDYAMA−8% to +20% by routewith Farseer button talents · talent string inside
- Button + cooldowns
- +9%
- The button, with cooldowns, trinkets and potion pressed, vs a typical +15 player.
- Button alone (no cooldowns pressed)
- −10%
- Only the button, vs a typical +15 player.
- Manual rotation vs a typical player
- +25%
- SimulationCraft's own rotation, every button pressed by hand without a mistake, on the same routes. The higher it is, the more the simulator may also flatter the button.
- Real runs (measured)
- 2,601 real runs
- Runs of Elemental Shaman (Farseer) on the standard routes, among Every timed +15 run since the 27 Oct class tuning went live in each region (US 27 Oct 15:00 UTC, EU 28 Oct 07:00 UTC, Asia 28 Oct 23:00 UTC), to 4 Nov.
Route Real runs (measured) Button vs typical player (simulated) Manual rotation vs typical player (simulated) Kings' Rest 458 +9% +21% Voidscar Arena 376 +14% +24% Temple of Sethraliss, route 1 355 +15% +31% Altar of Fangs, route 1 287 ±0% +12% The Blinding Vale, route 1 195 +8% +32% Ruby Life Pools, route 1 187 +19% +40% Murder Row, route 1 149 −8% +7% Ruby Life Pools, route 2 119 +13% +35% Altar of Fangs, route 2 105 +6% +22% Den of Nalorakk 95 (few data) +6% +20% Murder Row, route 2 75 (few data) +10% +26% The Blinding Vale, route 2 73 (few data) +10% +28% Temple of Sethraliss, route 2 67 (few data) +20% +42% The Blinding Vale, route 3 60 (few data) +3% +26% With the talents most players use: +6%.
The simulated player: item level 330.9 (real players: 329.8). Each slot is the item real players wear most, at their usual item level. Shown: the Kings' Rest profile; each dungeon has its own, from its own players.- head
Serpent Crown of the Ophidian Oracle321 - neck
Aqirbane Reliquary334 - shoulders
Hissing Mantle of the Ophidian Oracle331 - chest
Fanged Raiment of the Ophidian Oracle334 - waist
Farstrider's Trophy Belt331 - legs
Leggings of the Ophidian Oracle321 - feet
Farstrider's Razor Talons331 - wrists
Farstrider's Plated Bracers331 - hands
Hexing Grips of the Ophidian Oracle334 - finger1Band Of The Swarmcaller331
- finger2
Signet of Snarling Servitude331 - trinket1
Twisted Horror's Tendril334 - trinket2
Vile Vial of Volatile Venom334 - back
Adherent's Silken Shroud321 - main hand
Jan'thrazet, the Soul Fang341 - off hand
Spellbreaker's Rebuke334
Talents most players use: the most common build in the hero tree most players pick (24 of 458 Farseer players)CYQAAAAAAAAAAAAAAAAAAAAAAAAAAAzMbLzMGjZZZZMmhBAAAAsYmNYADY2YCZWAgZZmZGjtFTbMzYsMzMzYYZWMWmZGzMLAAzAgZGDDDOur Farseer button talents: found by our talent search for the button, simulated on these 14 real routes, +2.7% button damage over the talents most players use, ahead in 13 of 14 dungeonsCYQAAAAAAAAAAAAAAAAAAAAAAAAAAAzMbLzMGjZZbZMmhBAAAAsYmNYADY2YCZWAgZbmZGjtFTbMzsNWmZmZMsYZmZ5BYMzsMAgBAmZMMjB−9% to +19% by routeour button talents: about the same
- Button + cooldowns
- +6%
- The button, with cooldowns, trinkets and potion pressed, vs a typical +15 player.
- Button alone (no cooldowns pressed)
- −1%
- Only the button, vs a typical +15 player.
- Manual rotation vs a typical player
- +35%
- SimulationCraft's own rotation, every button pressed by hand without a mistake, on the same routes. The higher it is, the more the simulator may also flatter the button.
- Real runs (measured)
- 572 real runs
- Runs of Shadow Priest (Archon) on the standard routes, among Every timed +15 run since the 27 Oct class tuning went live in each region (US 27 Oct 15:00 UTC, EU 28 Oct 07:00 UTC, Asia 28 Oct 23:00 UTC), to 4 Nov.
Route Real runs (measured) Button vs typical player (simulated) Manual rotation vs typical player (simulated) Voidscar Arena 108 +4% +32% Kings' Rest 89 (few data) +3% +29% Altar of Fangs, route 1 63 (few data) −5% +26% Temple of Sethraliss, route 1 49 (few data) +16% +47% Ruby Life Pools, route 1 47 (few data) +19% +49% The Blinding Vale, route 1 41 (few data) +10% +41% Murder Row, route 1 34 (few data) −9% +12% Ruby Life Pools, route 2 28 (few data) +12% +41% The Blinding Vale, route 2 25 (few data) +11% +43% Altar of Fangs, route 2 22 (few data) +10% +40% Murder Row, route 2 20 (few data) +3% +26% Temple of Sethraliss, route 2 18 (few data) +17% +52% The Blinding Vale, route 3 15 (few data) +14% +46% Den of Nalorakk 13 (few data) −6% +21% The simulated player: item level 333.1 (real players: 330.3). Each slot is the item real players wear most, at their usual item level. Shown: the Voidscar Arena profile; each dungeon has its own, from its own players.- head
Cosmic Penitent's Truesight334 - neck
Aqirbane Reliquary334 - shoulders
Cosmic Penitent's Echoing Screams331 - chest
Cosmic Penitent's Eclipsing Robes334 - waist
Martyr's Waistwrap331 - legs
Enveloping Legwraps of the Cosmic Penitent334 - feet
Cackling Soultreads331 - wrists
Martyr's Bindings331 - hands
Cosmic Penitent's Celestial Grips334 - finger1Band Of The Swarmcaller331
- finger2
Sickening Signet of Atroxus331 - trinket1
Twisted Horror's Tendril334 - trinket2
Freightrunner's Flask334 - back
Adherent's Silken Shroud331 - main hand
Jan'thrazet, the Soul Fang341 - off hand
Aln'hara Lantern334
Talents most players use: the most common build in the hero tree most players pick (13 of 108 Archon players)CIQAAAAAAAAAAAAAAAAAAAAAAMMDDAAAAAAAAAAAAmZxMmZbmxMzyMGzw2MzYmZGbIzYxMNAzAMzmZ0sZAIjxCAmZAjZmZMbMz2yAMDGALess certain+1% to +12% by routewith Shado-Pan button talents · talent string inside
- Button + cooldowns
- +6%
- The button, with cooldowns, trinkets and potion pressed, vs a typical +15 player.
- Button alone (no cooldowns pressed)
- −20%
- Only the button, vs a typical +15 player.
- Manual rotation vs a typical player
- +49%
- SimulationCraft's own rotation, every button pressed by hand without a mistake, on the same routes. The higher it is, the more the simulator may also flatter the button.
- Real runs (measured)
- 131 real runs
- Runs of Windwalker Monk (Shado-Pan) on the standard routes, among Every timed +15 run since the 27 Oct class tuning went live in each region (US 27 Oct 15:00 UTC, EU 28 Oct 07:00 UTC, Asia 28 Oct 23:00 UTC), to 4 Nov.
Route Real runs (measured) Button vs typical player (simulated) Manual rotation vs typical player (simulated) Kings' Rest 38 (few data) +4% +44% Voidscar Arena 28 (few data) +5% +49% Temple of Sethraliss, route 1 25 (few data) +12% +59% Altar of Fangs, route 1 20 (few data) +5% +49% Murder Row, route 1 10 (few data) +1% +37% The Blinding Vale, route 2 10 (few data) +3% +55% With the talents most players use: −1%.
Less certainThe simulator is much stronger than real Windwalker players with its manual rotation, so read this number with care.The simulated player: item level 333.1 (real players: 331.7). Each slot is the item real players wear most, at their usual item level. Shown: the Kings' Rest profile; each dungeon has its own, from its own players.- head
Monkey King's Unyielding Visage334 - neck
Aqirbane Reliquary334 - shoulders
Tassels of the Monkey King334 - chest
Battle Gi of the Monkey King334 - waist
Sash of the Forlorn Vessel331 - legs
Pantaloons of the Monkey King331 - feet
Silvermoon Agent's Sneakers331 - wrists
Silvermoon Agent's Deflectors331 - hands
Monkey King's Fighting Fists321 - finger1Band Of The Swarmcaller334
- finger2
Sickening Signet of Atroxus334 - trinket1
Voracious Heart of Ula'tek334 - trinket2
Twisted Horror's Tendril334 - back
Adherent's Silken Shroud331 - main hand
Abyssal Broodfiend's Bardiche341
Talents most players use: the most common build in the hero tree most players pick (8 of 38 Shado-Pan players)C0QAAAAAAAAAAAAAAAAAAAAAAMzYAMGbzMz2MAAAAAAAAAAAALDzEmxywAmxwMzMDz2wMMLzEAwiZ2mZGzMzMAA2AQzys0MzMLAYgZGAYhBMgBOur Shado-Pan button talents: found by our talent search for the button, simulated on these 6 real routes, +7.2% button damage over the talents most players use, ahead in every dungeonC0QAAAAAAAAAAAAAAAAAAAAAAMzYAjxYbmx2MzAAAAAAAAAAAALzw0MmhhxwyMzMmZmBzGmBLmAAWMz2YGDzMAA2AQzys0MzMbAzYgZGAGLAMgPALess certain−12% to +20% by routewith Elune's Chosen button talents · talent string inside
- Button + cooldowns
- +4%
- The button, with cooldowns, trinkets and potion pressed, vs a typical +15 player.
- Button alone (no cooldowns pressed)
- −16%
- Only the button, vs a typical +15 player.
- Manual rotation vs a typical player
- +2%
- SimulationCraft's own rotation, every button pressed by hand without a mistake, on the same routes. The higher it is, the more the simulator may also flatter the button.
- Real runs (measured)
- 792 real runs
- Runs of Balance Druid (Elune's Chosen) on the standard routes, among Every timed +15 run since the 27 Oct class tuning went live in each region (US 27 Oct 15:00 UTC, EU 28 Oct 07:00 UTC, Asia 28 Oct 23:00 UTC), to 4 Nov.
Route Real runs (measured) Button vs typical player (simulated) Manual rotation vs typical player (simulated) Kings' Rest 144 −2% +3% Voidscar Arena 121 +1% +1% Temple of Sethraliss, route 1 101 +13% +8% Altar of Fangs, route 1 86 (few data) ±0% −5% Ruby Life Pools, route 1 58 (few data) +20% +14% The Blinding Vale, route 1 48 (few data) +5% +2% Murder Row, route 1 42 (few data) −12% −11% The Blinding Vale, route 2 35 (few data) +5% +2% Altar of Fangs, route 2 34 (few data) +3% −3% Ruby Life Pools, route 2 32 (few data) +10% +6% Murder Row, route 2 31 (few data) +4% +3% Den of Nalorakk 27 (few data) −6% −7% Temple of Sethraliss, route 2 22 (few data) +16% +13% The Blinding Vale, route 3 11 (few data) +13% +10% With the talents most players use: +1%.
Less certainSimulationCraft's manual rotation deals less than real Balance players, the only spec where it does. SimulationCraft's Balance rotation is the likely cause; not yet traced.The simulated player: item level 333.7 (real players: 331.1). Each slot is the item real players wear most, at their usual item level. Shown: the Kings' Rest profile; each dungeon has its own, from its own players.- head
Enigmatic Dreamwatcher's Somnolent Stare334 - neck
Aqirbane Reliquary334 - shoulders
Enigmatic Dreamwatcher's Plumage334 - chest
Enigmatic Dreamwatcher's Lunar Raiment334 - waist
Sash of the Forlorn Vessel332 - legs
Enigmatic Dreamwatcher's Leggings334 - feet
Silvermoon Agent's Sneakers331 - wrists
Silvermoon Agent's Deflectors331 - hands
Enigmatic Dreamwatcher's Gauntlets331 - finger1Band Of The Swarmcaller334
- finger2
Vile Alchemist's Band334 - trinket1
Twisted Horror's Tendril334 - trinket2
Vile Vial of Volatile Venom334 - back
Speakeasy Shroud330 - main hand
Jan'thrazet, the Soul Fang341 - off hand
Aln'hara Lantern337
Talents most players use: the most common build in the hero tree most players pick (11 of 144 Elune's Chosen players)CYGAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAWoMbNjxMDwsYmZmZhBjZZmlZWYmxGLzsMmZM2wwAM22mZwY2GBmAAAAsYmZmZwmhxYAAYmBLDAOur Elune's Chosen button talents: found by our talent search for the button, simulated on these 14 real routes, +3.2% button damage over the talents most players use, ahead in every dungeonCYGAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAWoMbNjxMDwsYmZmZhBjZZmlZWYmxGLzsMGjxGGGgxy2MDGz2IwEAAAgFzMzMD2MMGzAAYmBLDA−10% to +16% by routeour button talents: about the same
- Button + cooldowns
- +4%
- The button, with cooldowns, trinkets and potion pressed, vs a typical +15 player.
- Button alone (no cooldowns pressed)
- −23%
- Only the button, vs a typical +15 player.
- Manual rotation vs a typical player
- +29%
- SimulationCraft's own rotation, every button pressed by hand without a mistake, on the same routes. The higher it is, the more the simulator may also flatter the button.
- Real runs (measured)
- 487 real runs
- Runs of Feral Druid (Druid of the Claw) on the standard routes, among Every timed +15 run since the 27 Oct class tuning went live in each region (US 27 Oct 15:00 UTC, EU 28 Oct 07:00 UTC, Asia 28 Oct 23:00 UTC), to 4 Nov.
Route Real runs (measured) Button vs typical player (simulated) Manual rotation vs typical player (simulated) Voidscar Arena 84 (few data) −2% +22% Kings' Rest 72 (few data) −2% +18% Temple of Sethraliss, route 1 67 (few data) +15% +44% Altar of Fangs, route 1 59 (few data) +2% +27% The Blinding Vale, route 1 43 (few data) +9% +42% Ruby Life Pools, route 1 38 (few data) +16% +46% Murder Row, route 1 32 (few data) −10% +9% Ruby Life Pools, route 2 29 (few data) +5% +32% Murder Row, route 2 14 (few data) ±0% +20% Den of Nalorakk 13 (few data) −1% +17% Temple of Sethraliss, route 2 13 (few data) +9% +40% Altar of Fangs, route 2 12 (few data) −2% +21% The Blinding Vale, route 3 11 (few data) +2% +33% The simulated player: item level 334.2 (real players: 331.3). Each slot is the item real players wear most, at their usual item level. Shown: the Voidscar Arena profile; each dungeon has its own, from its own players.- head
Enigmatic Dreamwatcher's Somnolent Stare334 - neck
Aqirbane Reliquary334 - shoulders
Enigmatic Dreamwatcher's Plumage334 - chest
Enigmatic Dreamwatcher's Lunar Raiment334 - waist
Silvermoon Agent's Utility Belt331 - legs
Enigmatic Dreamwatcher's Leggings334 - feet
Silvermoon Agent's Sneakers331 - wrists
Silvermoon Agent's Deflectors331 - hands
Enigmatic Dreamwatcher's Gauntlets321 - finger1Band Of The Swarmcaller334
- finger2
Masterwork Sin'dorei Band334 - trinket1
Voracious Heart of Ula'tek341 - trinket2
Twisted Horror's Tendril341 - back
Adherent's Silken Shroud331 - main hand
Abyssal Broodfiend's Bardiche341
Talents most players use: the most common build in the hero tree most players pick (19 of 84 Druid of the Claw players)CcGAAAAAAAAAAAAAAAAAAAAAAAAAAAAgZmZ2YmZmxY2M2mZZGzMmZAAAAYJY2M8AmZUzYWMzMzsMmhBAAAAAwADAAAgmZZWmZmBEYBmZGgFGMAAAmZDD−9% to +14% by routeour button talents: about the same
- Button + cooldowns
- +3%
- The button, with cooldowns, trinkets and potion pressed, vs a typical +15 player.
- Button alone (no cooldowns pressed)
- +6%
- Only the button, vs a typical +15 player.
- Manual rotation vs a typical player
- +40%
- SimulationCraft's own rotation, every button pressed by hand without a mistake, on the same routes. The higher it is, the more the simulator may also flatter the button.
- Real runs (measured)
- 219 real runs
- Runs of Devastation Evoker (Scalecommander) on the standard routes, among Every timed +15 run since the 27 Oct class tuning went live in each region (US 27 Oct 15:00 UTC, EU 28 Oct 07:00 UTC, Asia 28 Oct 23:00 UTC), to 4 Nov.
Route Real runs (measured) Button vs typical player (simulated) Manual rotation vs typical player (simulated) Voidscar Arena 48 (few data) +3% +41% Kings' Rest 40 (few data) −5% +31% Altar of Fangs, route 1 31 (few data) ±0% +35% Temple of Sethraliss, route 1 29 (few data) +14% +57% The Blinding Vale, route 1 21 (few data) +6% +44% Murder Row, route 1 14 (few data) −9% +24% Ruby Life Pools, route 1 13 (few data) +7% +43% Ruby Life Pools, route 2 13 (few data) +4% +39% The Blinding Vale, route 2 10 (few data) +8% +45% The simulated player: item level 332.2 (real players: 329.8). Each slot is the item real players wear most, at their usual item level. Shown: the Voidscar Arena profile; each dungeon has its own, from its own players.- head
Calamitous Echo's Magmashapers330 - neck
Aqirbane Reliquary334 - shoulders
Calamitous Echo's Sundered Peaks334 - chest
Searing Caldera of Calamity334 - waist
Farstrider's Trophy Belt331 - legs
Earthen Pillars of Calamity331 - feet
Boots of the Reckless Wayfarer331 - wrists
Farstrider's Plated Bracers331 - hands
Calamitous Echo's Ebon Greathorns334 - finger1Band Of The Swarmcaller331
- finger2
Charged Sandstone Band331 - trinket1
Gebbo's Bottomless Bag334 - trinket2
Twisted Horror's Tendril334 - back
Adherent's Silken Shroud326 - main hand
Jan'thrazet, the Soul Fang339 - off hand
Aln'hara Lantern331
Talents most players use: the most common build in the hero tree most players pick (6 of 48 Scalecommander players)CsbBAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAjZwgZGmBGzYMTjZmpZmZ2mZmZmZmZmZGwMmxYmZZmZgBGD2glxox2AyMAshZwMDGeA−10% to +8% by routeour button talents: about the same
- Button + cooldowns
- +1%
- The button, with cooldowns, trinkets and potion pressed, vs a typical +15 player.
- Button alone (no cooldowns pressed)
- −5%
- Only the button, vs a typical +15 player.
- Manual rotation vs a typical player
- +41%
- SimulationCraft's own rotation, every button pressed by hand without a mistake, on the same routes. The higher it is, the more the simulator may also flatter the button.
- Real runs (measured)
- 3,564 real runs
- Runs of Beast Mastery Hunter (Pack Leader) on the standard routes, among Every timed +15 run since the 27 Oct class tuning went live in each region (US 27 Oct 15:00 UTC, EU 28 Oct 07:00 UTC, Asia 28 Oct 23:00 UTC), to 4 Nov.
Route Real runs (measured) Button vs typical player (simulated) Manual rotation vs typical player (simulated) Kings' Rest 644 −4% +33% Voidscar Arena 550 ±0% +39% Temple of Sethraliss, route 1 461 +8% +48% Altar of Fangs, route 1 398 +2% +38% The Blinding Vale, route 1 296 +2% +51% Ruby Life Pools, route 1 265 +7% +54% Murder Row, route 1 188 −10% +22% Ruby Life Pools, route 2 161 +6% +50% Den of Nalorakk 128 +1% +32% Altar of Fangs, route 2 114 +4% +40% Murder Row, route 2 109 +1% +43% The Blinding Vale, route 2 100 ±0% +46% Temple of Sethraliss, route 2 78 (few data) +5% +49% The Blinding Vale, route 3 72 (few data) −6% +39% The simulated player: item level 333.9 (real players: 331.1). Each slot is the item real players wear most, at their usual item level. Shown: the Kings' Rest profile; each dungeon has its own, from its own players.- head
Skulking Viper's Weeping Fangs334 - neck
Aqirbane Reliquary334 - shoulders
Jaws of the Skulking Viper334 - chest
Skulking Viper's Scuteplate334 - waist
Farstrider's Trophy Belt331 - legs
Skulking Viper's Coiled Legwraps331 - feet
Sabatons of Coruscating Energy331 - wrists
Farstrider's Plated Bracers331 - hands
Skulking Viper's Hidepiercers334 - finger1Band Of The Swarmcaller334
- finger2
Charged Sandstone Band334 - trinket1
Twisted Horror's Tendril334 - trinket2
Voracious Heart of Ula'tek334 - back
Speakeasy Shroud331 - main hand
Caustic Repose Greatbow341
Talents most players use: the most common build in the hero tree most players pick (51 of 644 Pack Leader players)C0PAAAAAAAAAAAAAAAAAAAAAAAMmxwCsAzwQDbAAYGzMzs8AzYmZmZMzgZGzMMzYmZGbzMjZMDLjpZAAAAAAAAgHYMGwMbEwsA2GAA−6% to +14% by routeour button talents: about the same
- Button + cooldowns
- ±0%
- The button, with cooldowns, trinkets and potion pressed, vs a typical +15 player.
- Button alone (no cooldowns pressed)
- −2%
- Only the button, vs a typical +15 player.
- Manual rotation vs a typical player
- +32%
- SimulationCraft's own rotation, every button pressed by hand without a mistake, on the same routes. The higher it is, the more the simulator may also flatter the button.
- Real runs (measured)
- 165 real runs
- Runs of Frost Mage (Spellslinger) on the standard routes, among Every timed +15 run since the 27 Oct class tuning went live in each region (US 27 Oct 15:00 UTC, EU 28 Oct 07:00 UTC, Asia 28 Oct 23:00 UTC), to 4 Nov.
Route Real runs (measured) Button vs typical player (simulated) Manual rotation vs typical player (simulated) Kings' Rest 37 (few data) −6% +25% Voidscar Arena 31 (few data) −6% +25% Altar of Fangs, route 1 30 (few data) −3% +25% Temple of Sethraliss, route 1 23 (few data) +14% +49% Ruby Life Pools, route 1 11 (few data) +8% +45% Ruby Life Pools, route 2 11 (few data) −1% +31% The Blinding Vale, route 1 11 (few data) +7% +40% The Blinding Vale, route 2 11 (few data) +6% +41% The simulated player: item level 332.8 (real players: 331.1). Each slot is the item real players wear most, at their usual item level. Shown: the Kings' Rest profile; each dungeon has its own, from its own players.- head
Crown of the Primal Leywarden334 - neck
Aqirbane Reliquary321 - shoulders
Primal Leywarden's Manaflux331 - chest
Crest of the Primal Leywarden334 - waist
Martyr's Waistwrap331 - legs
Primal Leywarden's Tailored Legwraps334 - feet
Battleboots of the Primal Leywarden334 - wrists
Martyr's Bindings331 - hands
Primal Leywarden's Manashapers334 - finger1
Charged Sandstone Band334 - finger2Band Of The Swarmcaller334
- trinket1
Gebbo's Bottomless Bag334 - trinket2
Twisted Horror's Tendril334 - back
Fireproof Drape331 - main hand
Aln'hara Cane337
Talents most players use: the most common build in the hero tree most players pickCAEAAAAAAAAAAAAAAAAAAAAAAMzwYZmZmFMzEzMmZmZmZWMzMMjZgAAAzMzssMz0GAAsBAAAWAYbbMzMDmthxMjNAAAmZDYGGDYGMMA−15% to +14% by routeour button talents: about the same
- Button + cooldowns
- ±0%
- The button, with cooldowns, trinkets and potion pressed, vs a typical +15 player.
- Button alone (no cooldowns pressed)
- −19%
- Only the button, vs a typical +15 player.
- Manual rotation vs a typical player
- +30%
- SimulationCraft's own rotation, every button pressed by hand without a mistake, on the same routes. The higher it is, the more the simulator may also flatter the button.
- Real runs (measured)
- 395 real runs
- Runs of Marksmanship Hunter (Sentinel) on the standard routes, among Every timed +15 run since the 27 Oct class tuning went live in each region (US 27 Oct 15:00 UTC, EU 28 Oct 07:00 UTC, Asia 28 Oct 23:00 UTC), to 4 Nov.
Route Real runs (measured) Button vs typical player (simulated) Manual rotation vs typical player (simulated) Kings' Rest 58 (few data) −7% +20% Voidscar Arena 57 (few data) +1% +32% Altar of Fangs, route 1 52 (few data) −4% +28% Temple of Sethraliss, route 1 42 (few data) +14% +44% Ruby Life Pools, route 1 36 (few data) +2% +31% Altar of Fangs, route 2 32 (few data) +3% +32% The Blinding Vale, route 1 28 (few data) +7% +49% Murder Row, route 1 24 (few data) −15% +9% Murder Row, route 2 22 (few data) ±0% +31% Ruby Life Pools, route 2 19 (few data) +2% +31% Den of Nalorakk 15 (few data) −5% +23% The Blinding Vale, route 2 10 (few data) −3% +39% The simulated player: item level 332.6 (real players: 330.0). Each slot is the item real players wear most, at their usual item level. Shown: the Kings' Rest profile; each dungeon has its own, from its own players.- head
Skulking Viper's Weeping Fangs332 - neck
Aqirbane Reliquary334 - shoulders
Jaws of the Skulking Viper332 - chest
Skulking Viper's Scuteplate334 - waist
Farstrider's Trophy Belt331 - legs
Skulking Viper's Coiled Legwraps328 - feet
Boots of the Reckless Wayfarer331 - wrists
Farstrider's Plated Bracers331 - hands
Skulking Viper's Hidepiercers334 - finger1Band Of The Swarmcaller331
- finger2
Charged Sandstone Band331 - trinket1
Voracious Heart of Ula'tek334 - trinket2
Twisted Horror's Tendril334 - back
Speakeasy Shroud322 - main hand
Caustic Repose Greatbow341
Talents most players use: the most common build in the hero tree most players pick (9 of 58 Sentinel players)C4PAAAAAAAAAAAAAAAAAAAAAAwGMwMGNWGQmBbAAAAAAAAgZMzMjtZMzMmhlx0MGMLbbzMzMzMzMzCzsMMDAAgHYMGAmxGYA2YmtZMA−13% to +11% by routeour button talents: about the same
- Button + cooldowns
- −1%
- The button, with cooldowns, trinkets and potion pressed, vs a typical +15 player.
- Button alone (no cooldowns pressed)
- −24%
- Only the button, vs a typical +15 player.
- Manual rotation vs a typical player
- +27%
- SimulationCraft's own rotation, every button pressed by hand without a mistake, on the same routes. The higher it is, the more the simulator may also flatter the button.
- Real runs (measured)
- 3,189 real runs
- Runs of Arcane Mage (Sunfury) on the standard routes, among Every timed +15 run since the 27 Oct class tuning went live in each region (US 27 Oct 15:00 UTC, EU 28 Oct 07:00 UTC, Asia 28 Oct 23:00 UTC), to 4 Nov.
Route Real runs (measured) Button vs typical player (simulated) Manual rotation vs typical player (simulated) Kings' Rest 547 −5% +20% Voidscar Arena 433 −2% +26% Temple of Sethraliss, route 1 378 +8% +41% Altar of Fangs, route 1 353 −6% +21% The Blinding Vale, route 1 253 +3% +33% Ruby Life Pools, route 1 247 +11% +44% Murder Row, route 1 232 −13% +8% Ruby Life Pools, route 2 144 +5% +34% Den of Nalorakk 119 −3% +19% Murder Row, route 2 116 +2% +27% Altar of Fangs, route 2 109 −4% +24% The Blinding Vale, route 3 96 (few data) −5% +22% The Blinding Vale, route 2 86 (few data) −2% +27% Temple of Sethraliss, route 2 76 (few data) +10% +43% The simulated player: item level 332.9 (real players: 330.2). Each slot is the item real players wear most, at their usual item level. Shown: the Kings' Rest profile; each dungeon has its own, from its own players.- head
Crown of the Primal Leywarden334 - neck
Aqirbane Reliquary334 - shoulders
Primal Leywarden's Manaflux334 - chest
Crest of the Primal Leywarden334 - waist
Martyr's Waistwrap331 - legs
Primal Leywarden's Tailored Legwraps334 - feetMartyrs Slippers331
- wrists
Martyr's Bindings331 - hands
Primal Leywarden's Manashapers331 - finger1
Pilfered Precious Band331 - finger2Band Of The Swarmcaller331
- trinket1
Freightrunner's Flask334 - trinket2
Gebbo's Bottomless Bag334 - back
Adherent's Silken Shroud331 - main hand
Jan'thrazet, the Soul Fang337 - off hand
Aln'hara Lantern334
Talents most players use: the most common build in the hero tree most players pick (97 of 547 Sunfury players)C4DAAAAAAAAAAAAAAAAAAAAAAMzwYZmZmFMzQzMGAAAGAwMz0sssMDAEbAAsBzMDbWmxMLzYMzMzMswMzMzMAADAAwAMzAMAYYmZA−12% to +9% by routewith Diabolist button talents · talent string inside
- Button + cooldowns
- −1%
- The button, with cooldowns, trinkets and potion pressed, vs a typical +15 player.
- Button alone (no cooldowns pressed)
- −41%
- Only the button, vs a typical +15 player.
- Manual rotation vs a typical player
- +27%
- SimulationCraft's own rotation, every button pressed by hand without a mistake, on the same routes. The higher it is, the more the simulator may also flatter the button.
- Real runs (measured)
- 2,631 real runs
- Runs of Demonology Warlock (Diabolist) on the standard routes, among Every timed +15 run since the 27 Oct class tuning went live in each region (US 27 Oct 15:00 UTC, EU 28 Oct 07:00 UTC, Asia 28 Oct 23:00 UTC), to 4 Nov.
Route Real runs (measured) Button vs typical player (simulated) Manual rotation vs typical player (simulated) Kings' Rest 450 −7% +18% Voidscar Arena 398 −4% +24% Altar of Fangs, route 1 329 −6% +17% Temple of Sethraliss, route 1 286 +5% +39% Ruby Life Pools, route 1 219 +9% +43% The Blinding Vale, route 1 214 +7% +42% Murder Row, route 1 165 −12% +13% Ruby Life Pools, route 2 101 +6% +40% Murder Row, route 2 97 (few data) +3% +27% Altar of Fangs, route 2 93 (few data) −1% +24% Den of Nalorakk 90 (few data) −6% +18% The Blinding Vale, route 2 71 (few data) +5% +34% The Blinding Vale, route 3 59 (few data) ±0% +33% Temple of Sethraliss, route 2 59 (few data) +3% +36% With the talents most players use: −9%.
The simulated player: item level 332.7 (real players: 330.2). Each slot is the item real players wear most, at their usual item level. Shown: the Kings' Rest profile; each dungeon has its own, from its own players.- head
Skull of the Damned Necrolyte334 - neck
Aqirbane Reliquary334 - shoulders
Spires of the Damned Necrolyte331 - chest
Damned Necrolyte's Rattling Robes334 - waist
Martyr's Waistwrap331 - legs
Damned Necrolyte's Leg Bindings334 - feetSoles Of The Damned Necrolyte331
- wrists
Martyr's Bindings331 - hands
Damned Necrolyte's Charred Grasps324 - finger1Band Of The Swarmcaller331
- finger2
Band of the Amani Warlord331 - trinket1
Gebbo's Bottomless Bag334 - trinket2
Twisted Horror's Tendril334 - back
Adherent's Silken Shroud331 - main hand
Jan'thrazet, the Soul Fang341 - off hand
Aln'hara Lantern337
Talents most players use: the most common build in the hero tree most players pick (21 of 450 Diabolist players)CoQAAAAAAAAAAAAAAAAAAAAAAwMmZGzsxMbzMjZZAAAAAAAAjZMsADsNahGWMmZsMbzMzYGAYmxMzYmBYMjZsBAAGzMzYYYZGDYAOur Diabolist button talents: found by our talent search for the button, simulated on these 14 real routes, +8.4% button damage over the talents most players use, ahead in every dungeonCoQAAAAAAAAAAAAAAAAAAAAAAwMMzoZzMz2MzMzyAAAAAAAAGzYYBGYb0CNsYmZGbz2MzMmBAmZMmZmZAGzYGbAAgxMzMGGMjBMA−12% to +8% by routewith Sentinel button talents · talent string inside
- Button + cooldowns
- −2%
- The button, with cooldowns, trinkets and potion pressed, vs a typical +15 player.
- Button alone (no cooldowns pressed)
- −20%
- Only the button, vs a typical +15 player.
- Manual rotation vs a typical player
- +36%
- SimulationCraft's own rotation, every button pressed by hand without a mistake, on the same routes. The higher it is, the more the simulator may also flatter the button.
- Real runs (measured)
- 200 real runs
- Runs of Survival Hunter (Sentinel) on the standard routes, among Every timed +15 run since the 27 Oct class tuning went live in each region (US 27 Oct 15:00 UTC, EU 28 Oct 07:00 UTC, Asia 28 Oct 23:00 UTC), to 4 Nov.
Route Real runs (measured) Button vs typical player (simulated) Manual rotation vs typical player (simulated) Voidscar Arena 44 (few data) ±0% +37% Temple of Sethraliss, route 1 39 (few data) +1% +41% Kings' Rest 29 (few data) +5% +38% Altar of Fangs, route 1 20 (few data) −12% +22% Ruby Life Pools, route 1 18 (few data) +8% +56% Murder Row, route 1 14 (few data) −9% +20% The Blinding Vale, route 1 14 (few data) −7% +34% Ruby Life Pools, route 2 12 (few data) −7% +31% Den of Nalorakk 10 (few data) −6% +27% With the talents most players use: −4%.
The simulated player: item level 333.2 (real players: 330.5). Each slot is the item real players wear most, at their usual item level. Shown: the Voidscar Arena profile; each dungeon has its own, from its own players.- head
Skulking Viper's Weeping Fangs321 - neck
Aqirbane Reliquary334 - shoulders
Jaws of the Skulking Viper334 - chest
Skulking Viper's Scuteplate334 - waist
Farstrider's Trophy Belt331 - legs
Skulking Viper's Coiled Legwraps331 - feet
Skulking Vipers Tracks332 - wrists
Farstrider's Plated Bracers331 - hands
Skulking Viper's Hidepiercers334 - finger1Band Of The Swarmcaller334
- finger2
Sickening Signet of Atroxus334 - trinket1
Voracious Heart of Ula'tek334 - trinket2
Twisted Horror's Tendril334 - back
Adherent's Silken Shroud331 - main hand
Maze-roa, Warlord's Fury341
Talents most players use: the most common build in the hero tree most players pickC8PAAAAAAAAAAAAAAAAAAAAAAMWgBmxoxyAYmgtZmZmxMz2MAAAAAAmxMzM2mxYGzgx0MAAAADAwy2MjlhZmxMGDAzYDMGmZzAAOur Sentinel button talents: found by our talent search for the button, simulated on these 9 real routes, +2.8% button damage over the talents most players use, ahead in every dungeonC8PAAAAAAAAAAAAAAAAAAAAAAMWgBmxoxyAYmgtZmZmxY2mBAAAAAwMmZmx2MGzYGWGTzAAAAMAwYZbmxCmZGPwYMAMjNwYMzsZAA−13% to +8% by routeour button talents: about the same
- Button + cooldowns
- −3%
- The button, with cooldowns, trinkets and potion pressed, vs a typical +15 player.
- Button alone (no cooldowns pressed)
- −26%
- Only the button, vs a typical +15 player.
- Manual rotation vs a typical player
- +25%
- SimulationCraft's own rotation, every button pressed by hand without a mistake, on the same routes. The higher it is, the more the simulator may also flatter the button.
- Real runs (measured)
- 679 real runs
- Runs of Havoc Demon Hunter (Fel-Scarred) on the standard routes, among Every timed +15 run since the 27 Oct class tuning went live in each region (US 27 Oct 15:00 UTC, EU 28 Oct 07:00 UTC, Asia 28 Oct 23:00 UTC), to 4 Nov.
Route Real runs (measured) Button vs typical player (simulated) Manual rotation vs typical player (simulated) Voidscar Arena 121 −4% +23% Kings' Rest 115 −6% +22% Temple of Sethraliss, route 1 77 (few data) +4% +34% Altar of Fangs, route 1 66 (few data) −6% +20% The Blinding Vale, route 1 51 (few data) −1% +26% Ruby Life Pools, route 1 46 (few data) +8% +40% Murder Row, route 1 42 (few data) −13% +10% Ruby Life Pools, route 2 29 (few data) ±0% +29% Altar of Fangs, route 2 28 (few data) −3% +22% The Blinding Vale, route 2 27 (few data) −1% +30% Murder Row, route 2 23 (few data) −5% +19% Temple of Sethraliss, route 2 19 (few data) −3% +25% Den of Nalorakk 18 (few data) −11% +12% The Blinding Vale, route 3 17 (few data) ±0% +27% The simulated player: item level 331.5 (real players: 329.6). Each slot is the item real players wear most, at their usual item level. Shown: the Voidscar Arena profile; each dungeon has its own, from its own players.- head
Abyssal Doomhound's Relentless Stare334 - neck
Aqirbane Reliquary334 - shoulders
Abyssal Doomhound's Jaws321 - chest
Abyssal Doomhound's Coreguard334 - waistUnpossessed Skullsash331
- legs
Abyssal Doomhound's Legwraps331 - feet
Silvermoon Agent's Sneakers331 - wrists
Silvermoon Agent's Deflectors331 - hands
Abyssal Doomhound's Studded Gauntlets331 - finger1
Signet of Snarling Servitude331 - finger2
Charged Sandstone Band331 - trinket1
Zul'jin's Guillotine Technique334 - trinket2
Twisted Horror's Tendril334 - back
Speakeasy Shroud321 - main hand
Aman'muso, Warlord's Vengeance341 - off hand
Spellbreaker's Warglaive334
Talents most players use: the most common build in the hero tree most players pick (35 of 121 Fel-Scarred players)CEkAAAAAAAAAAAAAAAAAAAAAAYmZGzMz2MmZmxYmMmZAAAAAAAzixsNDzMwMWmZmZYmBzyALzmZMMLaaMzMmxGAAAwAAAAYmBDABAAG
A bit below
3 to 10 % less damage than a typical +15 player.
−18% to +6% by routeSimulationCraft's talents: about the same
- Button + cooldowns
- −3%
- The button, with cooldowns, trinkets and potion pressed, vs a typical +15 player.
- Button alone (no cooldowns pressed)
- −18%
- Only the button, vs a typical +15 player.
- Manual rotation vs a typical player
- +18%
- SimulationCraft's own rotation, every button pressed by hand without a mistake, on the same routes. The higher it is, the more the simulator may also flatter the button.
- Real runs (measured)
- 2,606 real runs
- Runs of Subtlety Rogue (Trickster) on the standard routes, among Every timed +15 run since the 27 Oct class tuning went live in each region (US 27 Oct 15:00 UTC, EU 28 Oct 07:00 UTC, Asia 28 Oct 23:00 UTC), to 4 Nov.
Route Real runs (measured) Button vs typical player (simulated) Manual rotation vs typical player (simulated) Kings' Rest 482 −5% +16% Voidscar Arena 346 −2% +18% Altar of Fangs, route 1 327 −9% +12% Temple of Sethraliss, route 1 324 +3% +26% The Blinding Vale, route 1 208 +3% +24% Ruby Life Pools, route 1 186 +2% +25% Murder Row, route 1 166 −18% ±0% Ruby Life Pools, route 2 112 −3% +20% Altar of Fangs, route 2 104 −7% +13% Murder Row, route 2 92 (few data) −1% +18% Den of Nalorakk 86 (few data) −9% +11% The Blinding Vale, route 3 70 (few data) −6% +14% The Blinding Vale, route 2 54 (few data) +6% +31% Temple of Sethraliss, route 2 49 (few data) +3% +29% The simulated player: item level 329.8 (real players: 328.8). Each slot is the item real players wear most, at their usual item level. Shown: the Kings' Rest profile; each dungeon has its own, from its own players.- head
Chosen Bloodslayer's Spirit Shroud334 - neck
Aqirbane Reliquary334 - shoulders
Chosen Bloodslayer's Voodoo Guards321 - chest
Chosen Bloodslayer's Banded Poncho334 - waist
Sash of the Forlorn Vessel331 - legs
Chosen Bloodslayer's Reinforced Pants321 - feet
Silvermoon Agent's Sneakers331 - wrists
Silvermoon Agent's Deflectors331 - hands
Chosen Bloodslayer's Fanged Grips321 - finger1Band Of The Swarmcaller331
- finger2
Masterwork Sin'dorei Band331 - trinket1
Twisted Horror's Tendril334 - trinket2
Voracious Heart of Ula'tek334 - back
Adherent's Silken Shroud321 - main hand
Farstrider's Mercy337 - off hand
Farstrider's Mercy331
Talents most players use: the most common build in the hero tree most players pick (123 of 482 Trickster players)CUQAAAAAAAAAAAAAAAAAAAAAAAgx2MAAAAAwsMGLTMbLjxMMjhZmZGzMbzYmZbZMzMzMjBjZ2GAAAAGMGwYWMMwAziWoFbYGwMDmxA−11% to +5% by routewith Fatebound button talents · talent string inside
- Button + cooldowns
- −4%
- The button, with cooldowns, trinkets and potion pressed, vs a typical +15 player.
- Button alone (no cooldowns pressed)
- −16%
- Only the button, vs a typical +15 player.
- Manual rotation vs a typical player
- +18%
- SimulationCraft's own rotation, every button pressed by hand without a mistake, on the same routes. The higher it is, the more the simulator may also flatter the button.
- Real runs (measured)
- 183 real runs
- Runs of Assassination Rogue (Fatebound) on the standard routes, among Every timed +15 run since the 27 Oct class tuning went live in each region (US 27 Oct 15:00 UTC, EU 28 Oct 07:00 UTC, Asia 28 Oct 23:00 UTC), to 4 Nov.
Route Real runs (measured) Button vs typical player (simulated) Manual rotation vs typical player (simulated) Voidscar Arena 41 (few data) −5% +14% Kings' Rest 34 (few data) −6% +15% Temple of Sethraliss, route 1 22 (few data) +5% +29% Altar of Fangs, route 1 21 (few data) −8% +13% Ruby Life Pools, route 2 16 (few data) +2% +31% The Blinding Vale, route 1 14 (few data) −2% +21% Murder Row, route 1 13 (few data) −11% +5% Ruby Life Pools, route 1 12 (few data) −3% +23% Murder Row, route 2 10 (few data) −6% +16% With the talents most players use: −7%.
The simulated player: item level 330.2 (real players: 328.9). Each slot is the item real players wear most, at their usual item level. Shown: the Voidscar Arena profile; each dungeon has its own, from its own players.- head
Chosen Bloodslayer's Spirit Shroud334 - neck
Aqirbane Reliquary334 - shoulders
Chosen Bloodslayer's Voodoo Guards321 - chest
Chosen Bloodslayer's Banded Poncho334 - waist
Silvermoon Agent's Utility Belt324 - legs
Chosen Bloodslayer's Reinforced Pants331 - feet
Silvermoon Agent's Sneakers331 - wrists
Silvermoon Agent's Deflectors331 - hands
Chosen Bloodslayer's Fanged Grips321 - finger1Band Of The Swarmcaller331
- finger2
Masterwork Sin'dorei Band331 - trinket1
Voracious Heart of Ula'tek334 - trinket2
Twisted Horror's Tendril334 - back
Fireproof Drape321 - main handZathatek Breath Of Corruption341
- off hand
Farstrider's Mercy331
Talents most players use: the most common build in the hero tree most players pick (6 of 41 Fatebound players)CMQAAAAAAAAAAAAAAAAAAAAAAYmlZmFDAAAAAAzygtZAAAAAAttNzMzMzMGLzMzsNzyMz8AmxMjxMmZMGADsAzY0YWAZbAbGAMzMDfAOur Fatebound button talents: found by our talent search for the button, simulated on these 9 real routes, +3.3% button damage over the talents most players use, ahead in every dungeonCMQAAAAAAAAAAAAAAAAAAAAAAYGzMLGMAAAAAwsMYbGAAAAAQbLjZmZmZMWmZmZbmlZmZMjxYMMzYMDwALwMGNmFQ2GwG2AMzMGD−8% to +2% by routeour button talents: about the same
- Button + cooldowns
- −4%
- The button, with cooldowns, trinkets and potion pressed, vs a typical +15 player.
- Button alone (no cooldowns pressed)
- −20%
- Only the button, vs a typical +15 player.
- Manual rotation vs a typical player
- +32%
- SimulationCraft's own rotation, every button pressed by hand without a mistake, on the same routes. The higher it is, the more the simulator may also flatter the button.
- Real runs (measured)
- 214 real runs
- Runs of Fury Warrior (Slayer) on the standard routes, among Every timed +15 run since the 27 Oct class tuning went live in each region (US 27 Oct 15:00 UTC, EU 28 Oct 07:00 UTC, Asia 28 Oct 23:00 UTC), to 4 Nov.
Route Real runs (measured) Button vs typical player (simulated) Manual rotation vs typical player (simulated) Kings' Rest 40 (few data) −6% +29% Voidscar Arena 35 (few data) −7% +30% Temple of Sethraliss, route 1 32 (few data) ±0% +39% Altar of Fangs, route 1 26 (few data) −8% +24% Ruby Life Pools, route 1 20 (few data) −4% +31% The Blinding Vale, route 1 19 (few data) −2% +38% Ruby Life Pools, route 2 12 (few data) +1% +38% Murder Row, route 2 10 (few data) +2% +34% Den of Nalorakk 10 (few data) −7% +25% Altar of Fangs, route 2 10 (few data) +1% +36% The simulated player: item level 333.7 (real players: 331.3). Each slot is the item real players wear most, at their usual item level. Shown: the Kings' Rest profile; each dungeon has its own, from its own players.- head
Tempered Horns of the Jade Warlord334 - neck
Aqirbane Reliquary334 - shoulders
Raging Pauldrons of the Jade Warlord332 - chest
Cuirass of the Jade Warlord334 - waist
Girdle of Toxic Regret331 - legs
Greaves of the Jade Warlord334 - feet
Spellbreaker's March331 - wrists
Spellbreaker's Bracers331 - hands
Jeweled Gauntlets of the Jade Warlord331 - finger1Band Of The Swarmcaller331
- finger2
Sickening Signet of Atroxus331 - trinket1
Zul'jin's Guillotine Technique338 - trinket2
Voracious Heart of Ula'tek338 - back
Silken Voodoo Drape334 - main hand
Maze-roa, Warlord's Fury341 - off handLuselama Lights Justice334
Talents most players use: the most common build in the hero tree most players pick (9 of 40 Slayer players)CgEAAAAAAAAAAAAAAAAAAAAAAAAAAAAAgGDjxMzmZmZmZmZMzMzMzMzDsMjxMjZzMzMAAQMW2GYBMBzwEYG2AmZYAAAmZYMLDjBjB−14% to +4% by routewith Mountain Thane button talents · talent string inside
- Button + cooldowns
- −4%
- The button, with cooldowns, trinkets and potion pressed, vs a typical +15 player.
- Button alone (no cooldowns pressed)
- −29%
- Only the button, vs a typical +15 player.
- Manual rotation vs a typical player
- +33%
- SimulationCraft's own rotation, every button pressed by hand without a mistake, on the same routes. The higher it is, the more the simulator may also flatter the button.
- Real runs (measured)
- 259 real runs
- Runs of Fury Warrior (Mountain Thane) on the standard routes, among Every timed +15 run since the 27 Oct class tuning went live in each region (US 27 Oct 15:00 UTC, EU 28 Oct 07:00 UTC, Asia 28 Oct 23:00 UTC), to 4 Nov.
Route Real runs (measured) Button vs typical player (simulated) Manual rotation vs typical player (simulated) Kings' Rest 48 (few data) −6% +32% Voidscar Arena 41 (few data) −5% +35% Temple of Sethraliss, route 1 31 (few data) +4% +46% Murder Row, route 1 22 (few data) −14% +16% The Blinding Vale, route 1 20 (few data) +2% +43% Ruby Life Pools, route 1 18 (few data) +3% +44% Altar of Fangs, route 1 18 (few data) −13% +18% The Blinding Vale, route 2 16 (few data) −2% +38% Den of Nalorakk 13 (few data) −9% +20% Ruby Life Pools, route 2 12 (few data) −4% +32% Murder Row, route 2 10 (few data) −4% +29% Altar of Fangs, route 2 10 (few data) −14% +17% With the talents most players use: −7%.
The simulated player: item level 333.0 (real players: 330.4). Each slot is the item real players wear most, at their usual item level. Shown: the Kings' Rest profile; each dungeon has its own, from its own players.- head
Tempered Horns of the Jade Warlord334 - neck
Aqirbane Reliquary334 - shoulders
Raging Pauldrons of the Jade Warlord331 - chest
Cuirass of the Jade Warlord334 - waist
Girdle of Toxic Regret331 - legs
Greaves of the Jade Warlord334 - feet
Spellbreaker's March331 - wrists
Spellbreaker's Bracers331 - hands
Jeweled Gauntlets of the Jade Warlord331 - finger1
Sickening Signet of Atroxus330 - finger2Band Of The Swarmcaller330
- trinket1
Zul'jin's Guillotine Technique334 - trinket2
Voracious Heart of Ula'tek334 - backCloak Of The Jade Warlord334
- main hand
Maze-roa, Warlord's Fury341 - off hand
Blood Knight's Warblade334
Talents most players use: the most common build in the hero tree most players pick (7 of 48 Mountain Thane players)CgEAAAAAAAAAAAAAAAAAAAAAAAAAAAAAgGDjZMz2yMzMjZmxMzMzMjZWmZmZmxsYmZGAAIMwGssY0YGQmFMjFAzgBAMzAwwiZAGDOur Mountain Thane button talents: found by our talent search for the button, simulated on these 12 real routes, +2.5% button damage over the talents most players use, ahead in every dungeonCgEAAAAAAAAAAAAAAAAAAAAAAAAAAAAAgGDjZMz2yMzMzMGmZGzMjZWmZGzMmlxMzAAAhB2glFjGzAysgZsAYGMLAwMDghZxMMYM−13% to +5% by routeour button talents: about the same
- Button + cooldowns
- −5%
- The button, with cooldowns, trinkets and potion pressed, vs a typical +15 player.
- Button alone (no cooldowns pressed)
- −30%
- Only the button, vs a typical +15 player.
- Manual rotation vs a typical player
- +23%
- SimulationCraft's own rotation, every button pressed by hand without a mistake, on the same routes. The higher it is, the more the simulator may also flatter the button.
- Real runs (measured)
- 172 real runs
- Runs of Retribution Paladin (Templar) on the standard routes, among Every timed +15 run since the 27 Oct class tuning went live in each region (US 27 Oct 15:00 UTC, EU 28 Oct 07:00 UTC, Asia 28 Oct 23:00 UTC), to 4 Nov.
Route Real runs (measured) Button vs typical player (simulated) Manual rotation vs typical player (simulated) Kings' Rest 46 (few data) −6% +22% Voidscar Arena 30 (few data) −8% +20% Temple of Sethraliss, route 1 27 (few data) +2% +33% Altar of Fangs, route 1 22 (few data) −12% +14% The Blinding Vale, route 1 20 (few data) +5% +35% Murder Row, route 1 14 (few data) −13% +14% Ruby Life Pools, route 1 13 (few data) −5% +24% The simulated player: item level 332.5 (real players: 330.2). Each slot is the item real players wear most, at their usual item level. Shown: the Kings' Rest profile; each dungeon has its own, from its own players.- head
Warhelm of the Consecrated Flame334 - neck
Aqirbane Reliquary334 - shoulders
Pauldrons of the Consecrated Flame334 - chest
Bulwark of the Consecrated Flame334 - waist
Girdle of Toxic Regret331 - legs
Greaves of the Consecrated Flame334 - feet
Spellbreaker's March331 - wrists
Spellbreaker's Bracers331 - hands
Gauntlets of the Consecrated Flame321 - finger1
Loa Worshiper's Band331 - finger2
Sickening Signet of Atroxus331 - trinket1
Zul'jin's Guillotine Technique334 - trinket2
Vile Vial of Volatile Venom334 - backCloak Of The Consecrated Flame332
- main hand
Blood Knight's Warblade337
Talents most players use: the most common build in the hero tree most players pick (12 of 46 Templar players)CYEAAAAAAAAAAAAAAAAAAAAAAAAAAAwoZbbmZWGzMzAAAAAAYmyYGmZsNmthZ2mxYMGmxGbAAAZmptZmtZAAbAGAMmhBmxMzGWmBDjZMYA−15% to +6% by routeour button talents: about the same
- Button + cooldowns
- −5%
- The button, with cooldowns, trinkets and potion pressed, vs a typical +15 player.
- Button alone (no cooldowns pressed)
- −57%
- Only the button, vs a typical +15 player.
- Manual rotation vs a typical player
- +19%
- SimulationCraft's own rotation, every button pressed by hand without a mistake, on the same routes. The higher it is, the more the simulator may also flatter the button.
- Real runs (measured)
- 183 real runs
- Runs of Havoc Demon Hunter (Aldrachi Reaver) on the standard routes, among Every timed +15 run since the 27 Oct class tuning went live in each region (US 27 Oct 15:00 UTC, EU 28 Oct 07:00 UTC, Asia 28 Oct 23:00 UTC), to 4 Nov.
Route Real runs (measured) Button vs typical player (simulated) Manual rotation vs typical player (simulated) Kings' Rest 44 (few data) −3% +21% Temple of Sethraliss, route 1 29 (few data) −5% +20% Voidscar Arena 24 (few data) −6% +19% The Blinding Vale, route 1 16 (few data) −3% +21% Altar of Fangs, route 1 15 (few data) −15% +8% Ruby Life Pools, route 1 14 (few data) +6% +34% The Blinding Vale, route 3 11 (few data) −14% +7% Ruby Life Pools, route 2 10 (few data) −5% +18% Murder Row, route 1 10 (few data) −11% +12% Altar of Fangs, route 2 10 (few data) −5% +20% The simulated player: item level 332.7 (real players: 331.8). Each slot is the item real players wear most, at their usual item level. Shown: the Kings' Rest profile; each dungeon has its own, from its own players.- head
Abyssal Doomhound's Relentless Stare334 - neck
Aqirbane Reliquary334 - shoulders
Abyssal Doomhound's Jaws332 - chest
Abyssal Doomhound's Coreguard334 - waist
Silvermoon Agent's Utility Belt334 - legs
Abyssal Doomhound's Legwraps331 - feet
Silvermoon Agent's Sneakers331 - wrists
Silvermoon Agent's Deflectors331 - hands
Abyssal Doomhound's Studded Gauntlets321 - finger1
Masterwork Sin'dorei Band331 - finger2
Signet of Snarling Servitude331 - trinket1
Zul'jin's Guillotine Technique338 - trinket2
Voracious Heart of Ula'tek338 - back
Silken Voodoo Drape331 - main hand
Aman'muso, Warlord's Vengeance341 - off hand
Spellbreaker's Warglaive331
Talents most players use: the most common build in the hero tree most players pick (5 of 44 Aldrachi Reaver players)CEkAAAAAAAAAAAAAAAAAAAAAAYgZmZ2mxMzMzYmMmZAAAAAAAzixsNYmZ2mZGLzMmxyMDzsMz2MYYstxkMmZMjFAAAAAAAwMDwAQAAgB−13% to +2% by routeSimulationCraft's talents: about the same
- Button + cooldowns
- −7%
- The button, with cooldowns, trinkets and potion pressed, vs a typical +15 player.
- Button alone (no cooldowns pressed)
- −27%
- Only the button, vs a typical +15 player.
- Manual rotation vs a typical player
- +21%
- SimulationCraft's own rotation, every button pressed by hand without a mistake, on the same routes. The higher it is, the more the simulator may also flatter the button.
- Real runs (measured)
- 764 real runs
- Runs of Enhancement Shaman (Stormbringer) on the standard routes, among Every timed +15 run since the 27 Oct class tuning went live in each region (US 27 Oct 15:00 UTC, EU 28 Oct 07:00 UTC, Asia 28 Oct 23:00 UTC), to 4 Nov.
Route Real runs (measured) Button vs typical player (simulated) Manual rotation vs typical player (simulated) Kings' Rest 145 −9% +17% Voidscar Arena 119 −7% +20% Altar of Fangs, route 1 99 (few data) −9% +16% Temple of Sethraliss, route 1 82 (few data) −2% +30% The Blinding Vale, route 1 61 (few data) −3% +31% Ruby Life Pools, route 1 50 (few data) +2% +34% Murder Row, route 1 38 (few data) −13% +10% Ruby Life Pools, route 2 30 (few data) −4% +24% The Blinding Vale, route 2 29 (few data) −5% +26% Altar of Fangs, route 2 29 (few data) −12% +14% Den of Nalorakk 27 (few data) −12% +11% The Blinding Vale, route 3 23 (few data) −10% +20% Temple of Sethraliss, route 2 18 (few data) −3% +30% Murder Row, route 2 14 (few data) −3% +22% The simulated player: item level 330.4 (real players: 329.8). Each slot is the item real players wear most, at their usual item level. Shown: the Kings' Rest profile; each dungeon has its own, from its own players.- head
Serpent Crown of the Ophidian Oracle321 - neck
Aqirbane Reliquary334 - shoulders
Hissing Mantle of the Ophidian Oracle331 - chest
Fanged Raiment of the Ophidian Oracle334 - waist
Farstrider's Trophy Belt321 - legs
Leggings of the Ophidian Oracle334 - feet
Boots of the Reckless Wayfarer328 - wrists
Farstrider's Plated Bracers331 - hands
Hexing Grips of the Ophidian Oracle334 - finger1Band Of The Swarmcaller324
- finger2
Sickening Signet of Atroxus324 - trinket1
Voracious Heart of Ula'tek334 - trinket2
Zul'jin's Guillotine Technique334 - back
Silken Voodoo Drape331 - main hand
Aman'muso, Warlord's Vengeance341 - off hand
Farstrider's Chopper331
Talents most players use: the most common build in the hero tree most players pick (22 of 145 Stormbringer players)CcQAAAAAAAAAAAAAAAAAAAAAAMzMzgZmZmZmhZmZAAAAAAAAA2AsZGDbkFYGGawCAzyMmxYZxYjZmtxyMzMzgFmBAYGGzMMTgZGMYMA−25% to +2% by routewith Soul Harvester button talents · talent string inside
- Button + cooldowns
- −8%
- The button, with cooldowns, trinkets and potion pressed, vs a typical +15 player.
- Button alone (no cooldowns pressed)
- −18%
- Only the button, vs a typical +15 player.
- Manual rotation vs a typical player
- +18%
- SimulationCraft's own rotation, every button pressed by hand without a mistake, on the same routes. The higher it is, the more the simulator may also flatter the button.
- Real runs (measured)
- 326 real runs
- Runs of Affliction Warlock (Soul Harvester) on the standard routes, among Every timed +15 run since the 27 Oct class tuning went live in each region (US 27 Oct 15:00 UTC, EU 28 Oct 07:00 UTC, Asia 28 Oct 23:00 UTC), to 4 Nov.
Route Real runs (measured) Button vs typical player (simulated) Manual rotation vs typical player (simulated) Kings' Rest 61 (few data) +1% +18% Voidscar Arena 54 (few data) +2% +25% Altar of Fangs, route 1 40 (few data) −20% +6% The Blinding Vale, route 1 39 (few data) −11% +20% Temple of Sethraliss, route 1 35 (few data) −4% +27% Ruby Life Pools, route 1 22 (few data) −8% +21% Murder Row, route 1 17 (few data) −25% −5% Altar of Fangs, route 2 13 (few data) −18% +11% Murder Row, route 2 12 (few data) −7% +23% The Blinding Vale, route 3 12 (few data) −14% +15% Den of Nalorakk 11 (few data) −13% +11% Ruby Life Pools, route 2 10 (few data) −2% +25% With the talents most players use: −15%.
The simulated player: item level 333.3 (real players: 330.4). Each slot is the item real players wear most, at their usual item level. Shown: the Kings' Rest profile; each dungeon has its own, from its own players.- head
Skull of the Damned Necrolyte334 - neck
Aqirbane Reliquary334 - shoulders
Spires of the Damned Necrolyte334 - chest
Damned Necrolyte's Rattling Robes334 - waist
Martyr's Waistwrap331 - legs
Damned Necrolyte's Leg Bindings334 - feetMartyrs Slippers331
- wrists
Martyr's Bindings331 - hands
Damned Necrolyte's Charred Grasps334 - finger1Band Of The Swarmcaller331
- finger2
Band of the Amani Warlord331 - trinket1
Twisted Horror's Tendril334 - trinket2
Gebbo's Bottomless Bag334 - back
Adherent's Silken Shroud331 - main hand
Jan'thrazet, the Soul Fang341 - off hand
Aln'hara Lantern334
Talents most players use: the most common build in the hero tree most players pickCkQAAAAAAAAAAAAAAAAAAAAAAwMMzYmNzMbzMjZZAAAzYWmFzMLjBAGbLDMgJYG2CMsNAAAMAAAMzMmxMz2YYmZmZmxMMzMDAwAGOur Soul Harvester button talents: found by our talent search for the button, simulated on these 12 real routes, +8.2% button damage over the talents most players use, ahead in every dungeonCkQAAAAAAAAAAAAAAAAAAAAAAwMjZGNbmx2MzYWGAAwMzsMbmZWGDAMWWGYATwMsFYYbAAAYGAAAzMjZMzsNGDzMzMDDzMzAAMDMA−14% to +2% by routeour button talents: about the same
- Button + cooldowns
- −8%
- The button, with cooldowns, trinkets and potion pressed, vs a typical +15 player.
- Button alone (no cooldowns pressed)
- −13%
- Only the button, vs a typical +15 player.
- Manual rotation vs a typical player
- +29%
- SimulationCraft's own rotation, every button pressed by hand without a mistake, on the same routes. The higher it is, the more the simulator may also flatter the button.
- Real runs (measured)
- 2,449 real runs
- Runs of Arms Warrior (Slayer) on the standard routes, among Every timed +15 run since the 27 Oct class tuning went live in each region (US 27 Oct 15:00 UTC, EU 28 Oct 07:00 UTC, Asia 28 Oct 23:00 UTC), to 4 Nov.
Route Real runs (measured) Button vs typical player (simulated) Manual rotation vs typical player (simulated) Kings' Rest 432 −7% +22% Voidscar Arena 332 −8% +26% Temple of Sethraliss, route 1 326 −3% +40% Altar of Fangs, route 1 271 −13% +24% The Blinding Vale, route 1 197 −6% +34% Ruby Life Pools, route 1 170 −5% +38% Murder Row, route 1 148 −14% +16% Ruby Life Pools, route 2 128 −8% +32% Altar of Fangs, route 2 110 −12% +26% Den of Nalorakk 89 (few data) −11% +20% Murder Row, route 2 81 (few data) −4% +32% The Blinding Vale, route 3 72 (few data) −12% +27% The Blinding Vale, route 2 52 (few data) −6% +34% Temple of Sethraliss, route 2 41 (few data) +2% +47% The simulated player: item level 333.1 (real players: 331.1). Each slot is the item real players wear most, at their usual item level. Shown: the Kings' Rest profile; each dungeon has its own, from its own players.- head
Tempered Horns of the Jade Warlord334 - neck
Aqirbane Reliquary334 - shoulders
Raging Pauldrons of the Jade Warlord331 - chest
Cuirass of the Jade Warlord334 - waist
Girdle of Toxic Regret334 - legs
Greaves of the Jade Warlord334 - feet
Spellbreaker's March331 - wrists
Spellbreaker's Bracers331 - hands
Jeweled Gauntlets of the Jade Warlord321 - finger1
Band of the Amani Warlord331 - finger2Band Of The Swarmcaller331
- trinket1
Zul'jin's Guillotine Technique334 - trinket2
Voracious Heart of Ula'tek334 - back
Silken Voodoo Drape334 - main hand
Maze-roa, Warlord's Fury341
Talents most players use: the most common build in the hero tree most players pick (69 of 432 Slayer players)CcEAAAAAAAAAAAAAAAAAAAAAAgZmZmFzYmZGAAAghphZGmZbZmZmZYGzMAAAAAGLzMwEGLbDsAGwMMhMD2AzMMMYWmZbAmZAwMMA
Far below
More than 10 % less damage than a typical +15 player.
−20% to −1% by routewith Conduit of the Celestials button talents · talent string inside
- Button + cooldowns
- −11%
- The button, with cooldowns, trinkets and potion pressed, vs a typical +15 player.
- Button alone (no cooldowns pressed)
- −35%
- Only the button, vs a typical +15 player.
- Manual rotation vs a typical player
- +39%
- SimulationCraft's own rotation, every button pressed by hand without a mistake, on the same routes. The higher it is, the more the simulator may also flatter the button.
- Real runs (measured)
- 370 real runs
- Runs of Windwalker Monk (Conduit of the Celestials) on the standard routes, among Every timed +15 run since the 27 Oct class tuning went live in each region (US 27 Oct 15:00 UTC, EU 28 Oct 07:00 UTC, Asia 28 Oct 23:00 UTC), to 4 Nov.
Route Real runs (measured) Button vs typical player (simulated) Manual rotation vs typical player (simulated) Kings' Rest 73 (few data) −13% +31% Voidscar Arena 59 (few data) −15% +29% Temple of Sethraliss, route 1 51 (few data) −7% +49% Altar of Fangs, route 1 35 (few data) −17% +26% The Blinding Vale, route 1 30 (few data) −6% +55% Ruby Life Pools, route 1 28 (few data) −6% +53% Murder Row, route 1 19 (few data) −20% +17% Ruby Life Pools, route 2 17 (few data) −4% +59% Altar of Fangs, route 2 15 (few data) −17% +28% Den of Nalorakk 11 (few data) −11% +29% The Blinding Vale, route 2 11 (few data) −6% +57% Temple of Sethraliss, route 2 11 (few data) −1% +59% The Blinding Vale, route 3 10 (few data) −11% +45% With the talents most players use: −15%.
The simulated player: item level 332.1 (real players: 331.0). Each slot is the item real players wear most, at their usual item level. Shown: the Kings' Rest profile; each dungeon has its own, from its own players.- head
Monkey King's Unyielding Visage334 - neck
Aqirbane Reliquary334 - shoulders
Tassels of the Monkey King321 - chest
Battle Gi of the Monkey King334 - waist
Sash of the Forlorn Vessel334 - legs
Pantaloons of the Monkey King331 - feet
Silvermoon Agent's Sneakers331 - wrists
Silvermoon Agent's Deflectors331 - hands
Monkey King's Fighting Fists321 - finger1Band Of The Swarmcaller331
- finger2
Masterwork Sin'dorei Band331 - trinket1
Voracious Heart of Ula'tek334 - trinket2
Twisted Horror's Tendril334 - back
Silken Voodoo Drape331 - main hand
Abyssal Broodfiend's Bardiche341
Talents most players use: the most common build in the hero tree most players pick (8 of 73 Conduit of the Celestials players)C0QAAAAAAAAAAAAAAAAAAAAAAMzYMgxYZmZ2mBAAAAAAAAAAAYZYmmxMMMGMMMzMzwshZYWegJAgFmtxMGzMDAgFzsMbjJIAgZMAmBYsMAmZmNDOur Conduit of the Celestials button talents: found by our talent search for the button, simulated on these 13 real routes, +4.5% button damage over the talents most players use, ahead in every dungeonC0QAAAAAAAAAAAAAAAAAAAAAAMzYMgxYZmZ2mBAAAAAAAAAAAYZYmmxMgBMMMzMzwshZYWmJAgFzsNmxYmZAAsYmlZZMBBAMjBwMAjlxAmZmNfA−27% to −3% by routeour button talents: about the same
- Button + cooldowns
- −14%
- The button, with cooldowns, trinkets and potion pressed, vs a typical +15 player.
- Button alone (no cooldowns pressed)
- −40%
- Only the button, vs a typical +15 player.
- Manual rotation vs a typical player
- +20%
- SimulationCraft's own rotation, every button pressed by hand without a mistake, on the same routes. The higher it is, the more the simulator may also flatter the button.
- Real runs (measured)
- 2,967 real runs
- Runs of Retribution Paladin (Herald of the Sun) on the standard routes, among Every timed +15 run since the 27 Oct class tuning went live in each region (US 27 Oct 15:00 UTC, EU 28 Oct 07:00 UTC, Asia 28 Oct 23:00 UTC), to 4 Nov.
Route Real runs (measured) Button vs typical player (simulated) Manual rotation vs typical player (simulated) Kings' Rest 526 −21% +13% Voidscar Arena 442 −17% +16% Temple of Sethraliss, route 1 373 −9% +25% Altar of Fangs, route 1 335 −18% +15% The Blinding Vale, route 1 237 −6% +30% Ruby Life Pools, route 1 233 −8% +29% Murder Row, route 1 148 −27% +2% Ruby Life Pools, route 2 141 −11% +24% Den of Nalorakk 109 −19% +11% Altar of Fangs, route 2 105 −15% +20% The Blinding Vale, route 2 100 −3% +32% Murder Row, route 2 93 (few data) −12% +21% Temple of Sethraliss, route 2 73 (few data) −3% +37% The Blinding Vale, route 3 52 (few data) −12% +19% The simulated player: item level 333.8 (real players: 331.2). Each slot is the item real players wear most, at their usual item level. Shown: the Kings' Rest profile; each dungeon has its own, from its own players.- head
Warhelm of the Consecrated Flame334 - neck
Aqirbane Reliquary334 - shoulders
Pauldrons of the Consecrated Flame334 - chest
Bulwark of the Consecrated Flame334 - waist
Girdle of Toxic Regret331 - legs
Greaves of the Consecrated Flame334 - feet
Spellbreaker's March331 - wrists
Spellbreaker's Bracers331 - hands
Gauntlets of the Consecrated Flame331 - finger1
Loa Worshiper's Band331 - finger2Band Of The Swarmcaller331
- trinket1
Zul'jin's Guillotine Technique334 - trinket2
Voracious Heart of Ula'tek334 - back
Silken Voodoo Drape334 - main hand
Maze-roa, Warlord's Fury341
Talents most players use: the most common build in the hero tree most players pick (127 of 526 Herald of the Sun players)CYEAAAAAAAAAAAAAAAAAAAAAAAAAAAwoZbbmZWGzMzAAAAAAYmyYGmZsNmthZ2mxYMGmxCbAYWmtZmZrBBAAsAYAwYGGYGzMbAzMDjZMYA−24% to −6% by route607 real runs
- Button + cooldowns
- −16%
- The button, with cooldowns, trinkets and potion pressed, vs a typical +15 player.
- Button alone (no cooldowns pressed)
- −22%
- Only the button, vs a typical +15 player.
- Manual rotation vs a typical player
- +17%
- SimulationCraft's own rotation, every button pressed by hand without a mistake, on the same routes. The higher it is, the more the simulator may also flatter the button.
- Real runs (measured)
- 607 real runs
- Runs of Unholy Death Knight (San'layn) on the standard routes, among Every timed +15 run since the 27 Oct class tuning went live in each region (US 27 Oct 15:00 UTC, EU 28 Oct 07:00 UTC, Asia 28 Oct 23:00 UTC), to 4 Nov.
Route Real runs (measured) Button vs typical player (simulated) Manual rotation vs typical player (simulated) Kings' Rest 105 −16% +13% Voidscar Arena 82 (few data) −17% +15% Altar of Fangs, route 1 82 (few data) −24% +6% Temple of Sethraliss, route 1 77 (few data) −11% +26% The Blinding Vale, route 1 53 (few data) −14% +24% Ruby Life Pools, route 1 42 (few data) −12% +26% Murder Row, route 1 39 (few data) −22% +6% Ruby Life Pools, route 2 33 (few data) −6% +31% Altar of Fangs, route 2 28 (few data) −22% +9% Den of Nalorakk 22 (few data) −19% +11% Murder Row, route 2 16 (few data) −9% +24% The Blinding Vale, route 2 15 (few data) −16% +18% The Blinding Vale, route 3 13 (few data) −13% +24% The simulated player: item level 333.1 (real players: 331.8). Each slot is the item real players wear most, at their usual item level. Shown: the Kings' Rest profile; each dungeon has its own, from its own players.- head
Baleful Grave-Knight's Casque334 - neck
Aqirbane Reliquary334 - shoulders
Baleful Grave-Knight's Gibbets331 - chest
Baleful Grave-Knight's Breastplate334 - waist
Girdle of Toxic Regret334 - legs
Baleful Grave-Knight's Greaves334 - feet
Spellbreaker's March331 - wrists
Spellbreaker's Bracers331 - hands
Baleful Grave-Knight's Deathgrips321 - finger1Band Of The Swarmcaller331
- finger2
Sickening Signet of Atroxus331 - trinket1
Voracious Heart of Ula'tek334 - trinket2
Zul'jin's Guillotine Technique334 - back
Silken Voodoo Drape334 - main hand
Maze-roa, Warlord's Fury341
Talents most players use: the most common build in the hero tree most players pick (5 of 105 San'layn players)CwPAAAAAAAAAAAAAAAAAAAAAAAYmhZMGDz2MzMTzyMzYMjBAAAAAAAg5BGDDAWmhZ2MzYMjBGYGbassAYbiNMgZAMzMzMmBzMYMjB
Not ranked
The simulator plays these specs much better than real players do, so the number is shown but not ranked. Open it to see why.
Less certain+16% to +33% by routeour button talents: about the same
- Button + cooldowns
- +20%
- The button, with cooldowns, trinkets and potion pressed, vs a typical +15 player.
- Button alone (no cooldowns pressed)
- −26%
- Only the button, vs a typical +15 player.
- Manual rotation vs a typical player
- +63%
- SimulationCraft's own rotation, every button pressed by hand without a mistake, on the same routes. The higher it is, the more the simulator may also flatter the button.
- Real runs (measured)
- 150 real runs
- Runs of Devourer Demon Hunter (Void-Scarred) on the standard routes, among Every timed +15 run since the 27 Oct class tuning went live in each region (US 27 Oct 15:00 UTC, EU 28 Oct 07:00 UTC, Asia 28 Oct 23:00 UTC), to 4 Nov.
Route Real runs (measured) Button vs typical player (simulated) Manual rotation vs typical player (simulated) Kings' Rest 41 (few data) +16% +54% Voidscar Arena 29 (few data) +16% +60% Altar of Fangs, route 1 22 (few data) +18% +59% Temple of Sethraliss, route 1 21 (few data) +26% +76% Ruby Life Pools, route 1 19 (few data) +33% +81% The Blinding Vale, route 1 18 (few data) +16% +60% Less certainThe simulator is much stronger than real Devourer players (about +50 % with SimulationCraft's manual rotation, the most of any spec). We checked why against Warcraft Logs on 25 Oct 2026: the damage of each spell is right, but the simulator stays in Void Metamorphosis far longer than real players, because it picks up every soul fragment.The simulated player: item level 330.9 (real players: 330.1). Each slot is the item real players wear most, at their usual item level. Shown: the Kings' Rest profile; each dungeon has its own, from its own players.- head
Abyssal Doomhound's Relentless Stare334 - neck
Aqirbane Reliquary334 - shoulders
Abyssal Doomhound's Jaws321 - chest
Abyssal Doomhound's Coreguard334 - waist
Silvermoon Agent's Utility Belt331 - legs
Abyssal Doomhound's Legwraps331 - feet
Silvermoon Agent's Sneakers331 - wrists
Silvermoon Agent's Deflectors331 - hands
Abyssal Doomhound's Studded Gauntlets321 - finger1Band Of The Swarmcaller331
- finger2
Masterwork Sin'dorei Band331 - trinket1
Twisted Horror's Tendril334 - trinket2
Gebbo's Bottomless Bag334 - backAbyssal Doomhounds Ornate Drape321
- main hand
Jan'thrazet, the Soul Fang341 - off hand
Spellbreaker's Warglaive334
Talents most players use: the most common build in the hero tree most players pickCgcBAAAAAAAAAAAAAAAAAAAAAAA2mxMzMzMzMGmBAAAAAAgxsNYGAAAAAAAEMjZYMzMzMzMzwMLzMGbaZBAAGAjZmZbmZa2mZxMjxMGALess certain+10% to +31% by routeour button talents: about the same
- Button + cooldowns
- +18%
- The button, with cooldowns, trinkets and potion pressed, vs a typical +15 player.
- Button alone (no cooldowns pressed)
- −21%
- Only the button, vs a typical +15 player.
- Manual rotation vs a typical player
- +56%
- SimulationCraft's own rotation, every button pressed by hand without a mistake, on the same routes. The higher it is, the more the simulator may also flatter the button.
- Real runs (measured)
- 864 real runs
- Runs of Devourer Demon Hunter (Annihilator) on the standard routes, among Every timed +15 run since the 27 Oct class tuning went live in each region (US 27 Oct 15:00 UTC, EU 28 Oct 07:00 UTC, Asia 28 Oct 23:00 UTC), to 4 Nov.
Route Real runs (measured) Button vs typical player (simulated) Manual rotation vs typical player (simulated) Kings' Rest 134 +11% +42% Voidscar Arena 123 +13% +48% Temple of Sethraliss, route 1 102 +29% +73% Altar of Fangs, route 1 101 +19% +56% Murder Row, route 1 63 (few data) +12% +40% Ruby Life Pools, route 1 62 (few data) +22% +67% The Blinding Vale, route 1 60 (few data) +22% +69% Altar of Fangs, route 2 45 (few data) +16% +54% The Blinding Vale, route 2 39 (few data) +23% +68% Ruby Life Pools, route 2 31 (few data) +21% +62% Murder Row, route 2 31 (few data) +24% +61% Den of Nalorakk 25 (few data) +10% +38% The Blinding Vale, route 3 24 (few data) +26% +72% Temple of Sethraliss, route 2 24 (few data) +31% +77% Less certainThe simulator is much stronger than real Devourer players (about +50 % with SimulationCraft's manual rotation, the most of any spec). We checked why against Warcraft Logs on 25 Oct 2026: the damage of each spell is right, but the simulator stays in Void Metamorphosis far longer than real players, because it picks up every soul fragment.The simulated player: item level 330.2 (real players: 329.4). Each slot is the item real players wear most, at their usual item level. Shown: the Kings' Rest profile; each dungeon has its own, from its own players.- head
Abyssal Doomhound's Relentless Stare334 - neck
Aqirbane Reliquary334 - shoulders
Abyssal Doomhound's Jaws324 - chest
Abyssal Doomhound's Coreguard334 - waist
Sash of the Forlorn Vessel331 - legs
Abyssal Doomhound's Legwraps321 - feet
Silvermoon Agent's Sneakers331 - wrists
Silvermoon Agent's Deflectors331 - hands
Abyssal Doomhound's Studded Gauntlets321 - finger1Band Of The Swarmcaller331
- finger2
Masterwork Sin'dorei Band331 - trinket1
Twisted Horror's Tendril334 - trinket2
Gebbo's Bottomless Bag334 - backAbyssal Doomhounds Ornate Drape321
- main hand
Spellbreaker's Warglaive337 - off hand
Spellbreaker's Warglaive334
Talents most players use: the most common build in the hero tree most players pick (45 of 134 Annihilator players)CgcBAAAAAAAAAAAAAAAAAAAAAAA2mxMzMzYmxwMAAAAAAALGz2gZAAAAAAAQwMmhZmZmZmZmZYmFzYsILMzMzsNbzMzAYYAIwDMmhxMA
Not shown, too few real runs on the standard routes (a dungeon needs 10 runs of the spec and hero tree): Frost Death Knight Rider of the Apocalypse (5 runs), Beast Mastery Hunter Dark Ranger (11 runs), Marksmanship Hunter Dark Ranger (8 runs), Survival Hunter Pack Leader (26 runs), Arcane Mage Spellslinger (9 runs), Fire Mage Frostfire (4 runs), Outlaw Rogue Fatebound (1 run), Subtlety Rogue Deathstalker (51 runs), Elemental Shaman Stormbringer (3 runs), Enhancement Shaman Totemic (7 runs), Affliction Warlock Hellcaller (23 runs), Demonology Warlock Soul Harvester (1 run), Destruction Warlock Hellcaller (15 runs), Arms Warrior Colossus (4 runs).
Button talents: the best Mythic+ build we found for the button (from our talent search or a top player on murlok.io), or SimulationCraft's own build where nothing beat it, simulated on the same routes and used when it gains more than 2 % over the talents most players use. This page answers a different question from the Ranking. How do real button players do? Where the numbers come from
Worked example: Frost Death Knight (Deathbringer)
- Route. Kings' Rest: 15 pulls, built from the real runs on that route (91% of the dungeon's runs). Each pull has the median HP, length and number of mobs alive of those runs.
SimulationCraft route file
# Standard route, Warcraft Logs dungeon 61762 +15: 60 timed runs, 50 with the usual 4 bosses. # Each pull: the most common pull count between two bosses, medians of HP, length, gap and mobs alive at once # (the pull's HP split evenly between them). Bloodlust on the pulls where most runs used it. # HP is 27% of the mobs' HP, the simmed player's part of the group's damage. Real run: 1569 s (1399 s in combat). fight_style=DungeonRoute override.bloodlust=0 max_time=2354 vary_combat_length=0 # Pull 1 (22 runs): 6 Umbral Warrior, 2 Animated Guardian, 2 Shadow-Borne Champion, 1 Risen Hexer, 13 Minion of Zul. Real: 137 s, 27 s after the previous pull, 4.4 alive on average, Bloodlust in 95% of runs raid_events+=/pull,pull=01,bloodlust=1,delay=27,enemies=Trash_1:11043391:humanoid:4 # Pull 2 (50 runs): 1 The Golden Serpent, 5 Animated Gold. Real: 158 s, 14 s after the previous pull, 2.5 alive on average, Bloodlust in 2% of runs raid_events+=/pull,pull=02,bloodlust=0,delay=14,enemies=BOSS_The_Golden_Serpent:20364947|The_Golden_Serpent_Adds:1128471:humanoid:2 # Pull 3 (21 runs): . Real: 47 s, 19 s after the previous pull, 2.0 alive on average, Bloodlust in 0% of runs raid_events+=/pull,pull=03,bloodlust=0,delay=19,enemies=Trash_3:4038401:humanoid:2 # Pull 4 (21 runs): . Real: 52 s, 6 s after the previous pull, 2.3 alive on average, Bloodlust in 0% of runs raid_events+=/pull,pull=04,bloodlust=0,delay=6,enemies=Trash_4:6560094:humanoid:2 # Pull 5 (21 runs): 1 Guard Captain Atu, 1 King Rahu'ai, 1 Seneschal M'bara. Real: 53 s, 5 s after the previous pull, 2.5 alive on average, Bloodlust in 0% of runs raid_events+=/pull,pull=05,bloodlust=0,delay=5,enemies=Trash_5:6560094:humanoid:2 # Pull 6 (21 runs): . Real: 45 s, 6 s after the previous pull, 2.0 alive on average, Bloodlust in 0% of runs raid_events+=/pull,pull=06,bloodlust=0,delay=6,enemies=Trash_6:4038401:humanoid:2 # Pull 7 (21 runs): 1 Purification Construct. Real: 56 s, 18 s after the previous pull, 1.0 alive on average, Bloodlust in 0% of runs raid_events+=/pull,pull=07,bloodlust=0,delay=18,enemies=Trash_7:7448437:humanoid:1 # Pull 8 (21 runs): 9 Embalming Fluid, 1 Interment Construct, 2 Half-Finished Mummy. Real: 53 s, 6 s after the previous pull, 7.9 alive on average, Bloodlust in 5% of runs raid_events+=/pull,pull=08,bloodlust=0,delay=6,enemies=Trash_8:3189539:humanoid:8 # Pull 9 (21 runs): 8 Embalming Fluid, 1 Interment Construct, 2 Half-Finished Mummy. Real: 53 s, 5 s after the previous pull, 7.0 alive on average, Bloodlust in 5% of runs raid_events+=/pull,pull=09,bloodlust=0,delay=5,enemies=Trash_9:3378355:humanoid:7 # Pull 10 (50 runs): 1 Mchimba the Embalmer, 3 Half-Finished Mummy. Real: 149 s, 2 s after the previous pull, 1.4 alive on average, Bloodlust in 90% of runs raid_events+=/pull,pull=10,bloodlust=1,delay=2,enemies=BOSS_Mchimba_the_Embalmer:20362455 # Pull 11 (30 runs): 4 Spectral Shaman, 3 Royal Berserker, 3 Phantom Hex Priest. Real: 62 s, 13 s after the previous pull, 4.6 alive on average, Bloodlust in 0% of runs raid_events+=/pull,pull=11,bloodlust=0,delay=13,enemies=Trash_11:5960273:humanoid:5 # Pull 12 (30 runs): 4 Honored Raptor, 1 Ghostly Brute, 2 Spectral Shaman, 1 Royal Berserker, 1 Phantom Hex Priest. Real: 105 s, 6 s after the previous pull, 4.2 alive on average, Bloodlust in 0% of runs raid_events+=/pull,pull=12,bloodlust=0,delay=6,enemies=Trash_12:7087517:humanoid:4 # Pull 13 (50 runs): 1 Zanazal the Wise, 1 Aka'ali the Conqueror, 1 Kula the Butcher, 1.5 Honored Raptor, 2 Explosive Totem, 2 Torrent Totem, 2 Thundering Totem. Real: 198 s, 0 s after the previous pull, 1.2 alive on average, Bloodlust in 0% of runs raid_events+=/pull,pull=13,bloodlust=0,delay=0,enemies=BOSS_The_Council_of_Tribes:29056956 # Pull 14 (47 runs): 1 Shadow of Zul, 4 Minion of Zul. Real: 69 s, 29 s after the previous pull, 1.1 alive on average, Bloodlust in 0% of runs raid_events+=/pull,pull=14,bloodlust=0,delay=29,enemies=Trash_14:8316951:humanoid:1 # Pull 15 (50 runs): 1 King Dazar, 1 T'zala, 1 Reban. Real: 161 s, 14 s after the previous pull, 1.9 alive on average, Bloodlust in 98% of runs raid_events+=/pull,pull=15,bloodlust=1,delay=14,enemies=BOSS_King_Dazar:21345953|King_Dazar_Adds:11236046:humanoid:1
- Real players (measured). 157 Frost Death Knight Deathbringer runs on that route. Median damage: 200,083 DPS, median item level 330.6. The route's real runs spend a median 23:19 in combat.
- Simulated player. The item real players wear most in each slot, and their talents (most common exact build).
SimulationCraft profile
# Auto-generated: manual (default SimC APL) vs Blizzard Assisted Combat in three modes: # SBA_COPY Single-Button Assistant: Blizzard list + 25% GCD penalty (one_button_mode=1), # SimC also presses trinkets/potion/racials/major CDs the game button doesn't # SBA_PURE same, but only what the game's button itself casts (use_cds_with_blizzard_action_list=0) # SBA_HIGHLIGHT Assisted Highlight followed perfectly: Blizzard list, no GCD penalty # Base profile: profiles/MID2/MID2_Death_Knight_Frost.simc (SimC commit a4ec263ba8927b4d52b5b22e1ff9a140e279f36b) fight_style=DungeonSlice single_actor_batch=1 iterations=10000 target_error=0.1 optimal_raid=1 default_actions=1 deathknight="DeathKnight_Frost_median" source=default spec=frost level=90 race=human role=attack position=back # Deathbringer: most common exact build; exact mode 20 of 157 runs on the standard route (88 builds) class_talents=96172:1/96173:1/96174:1/96179:1/96180:2/96182:2/96184:1/96187:1/96190:1/96194:1/96195:1/96196:1/96197:1/96198:2/96200:1/96201:1/96202:1/96204:1/96205:1/96207:1/96208:2/96210:1/96212:1/96213:1/96214:1/96216:1/126015:1/126016:1/133518:1/136525:1/136526:1 spec_talents=96161:2/96220:1/96222:1/96225:1/96228:1/96229:1/96231:1/96236:1/96238:1/96239:1/96240:1/96242:1/96243:1/96244:1/96245:1/96246:1/96247:1/96248:1/96252:1/96253:2/96254:1/125874:1/125875:1/125876:1/125878:1/126017:1/131618:1/133362:1/136966:1/136967:2/136968:1 hero_talents=117629:1/117631:1/117633:1/117640:1/117646:1/117654:1/117655:1/117658:1/117659:1/117665:1/123420:1/135991:1/135992:1/135993:1 omnium_talents=rune_of_unleashed_fire/rune_of_lynxlike_reflexes/rune_of_lingering/rune_of_burning_haste/rune_of_overload # Default consumables potion=potion_of_recklessness_2 flask=flask_of_the_shattered_sun_2 food=silvermoon_parade augmentation=void_touched temporary_enchant=main_hand:thalassian_phoenix_oil_2/off_hand:thalassian_phoenix_oil_2 # This default action priority list is automatically created based on your character. # It is a attempt to provide you with a action list that is both simple and practicable, # while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps. # Feel free to edit, adapt and improve it to your own needs. # SimulationCraft is always looking for updates and improvements to the default action lists. # Executed before combat begins. Accepts non-harmful actions only. # Snapshot raid buffed stats before combat begins and pre-potting is done. actions.precombat=snapshot_stats # Evaluates a trinkets cooldown, divided by pillar of frost, empower rune weapon, or breath of sindragosa's cooldown. If it's value has no remainder return 1, else return 0.5. actions.precombat+=/variable,name=trinket_1_sync,op=setif,value=1,value_else=0.5,condition=trinket.1.has_use_buff&(talent.pillar_of_frost&!talent.breath_of_sindragosa&(trinket.1.cooldown.duration%%cooldown.pillar_of_frost.duration=0)|talent.breath_of_sindragosa&(cooldown.breath_of_sindragosa.duration%%trinket.1.cooldown.duration=0)) actions.precombat+=/variable,name=trinket_2_sync,op=setif,value=1,value_else=0.5,condition=trinket.2.has_use_buff&(talent.pillar_of_frost&!talent.breath_of_sindragosa&(trinket.2.cooldown.duration%%cooldown.pillar_of_frost.duration=0)|talent.breath_of_sindragosa&(cooldown.breath_of_sindragosa.duration%%trinket.2.cooldown.duration=0)) actions.precombat+=/variable,name=trinket_1_buffs,value=trinket.1.has_cooldown&!trinket.1.is.improvised_seaforium_pacemaker&(trinket.1.has_use_buff|trinket.1.has_buff.strength|trinket.1.has_buff.mastery|trinket.1.has_buff.versatility|trinket.1.has_buff.haste|trinket.1.has_buff.crit) actions.precombat+=/variable,name=trinket_2_buffs,value=trinket.2.has_cooldown&!trinket.2.is.improvised_seaforium_pacemaker&(trinket.2.has_use_buff|trinket.2.has_buff.strength|trinket.2.has_buff.mastery|trinket.2.has_buff.versatility|trinket.2.has_buff.haste|trinket.2.has_buff.crit) actions.precombat+=/variable,name=trinket_1_duration,value=trinket.1.proc.any_dps.duration actions.precombat+=/variable,name=trinket_2_duration,value=trinket.2.proc.any_dps.duration, actions.precombat+=/variable,name=trinket_priority,op=setif,value=2,value_else=1,condition=!variable.trinket_1_buffs&variable.trinket_2_buffs&(trinket.2.has_cooldown|!trinket.1.has_cooldown)|variable.trinket_2_buffs&((trinket.2.cooldown.duration%variable.trinket_2_duration)*(1.5+trinket.2.has_buff.strength)*(variable.trinket_2_sync)*(1+((trinket.2.ilvl-trinket.1.ilvl)%100)))>((trinket.1.cooldown.duration%variable.trinket_1_duration)*(1.5+trinket.1.has_buff.strength)*(variable.trinket_1_sync)*(1+((trinket.1.ilvl-trinket.2.ilvl)%100))) actions.precombat+=/variable,name=damage_trinket_priority,op=setif,value=2,value_else=1,condition=!variable.trinket_1_buffs&!variable.trinket_2_buffs&trinket.2.ilvl>=trinket.1.ilvl actions.precombat+=/variable,name=trinket_1_manual,value=trinket.1.is.unyielding_netherprism actions.precombat+=/variable,name=trinket_2_manual,value=trinket.2.is.unyielding_netherprism # Executed every time the actor is available. actions=auto_attack # Choose Action list to run actions+=/call_action_list,name=variables actions+=/call_action_list,name=trinkets actions+=/call_action_list,name=high_prio_actions actions+=/call_action_list,name=cooldowns actions+=/call_action_list,name=racials actions+=/run_action_list,name=aoe,if=active_enemies>=2 actions+=/run_action_list,name=single_target # Aoe Rotation actions.aoe=frostscythe,if=buff.killing_machine.react=2&active_enemies>=variable.frostscythe_priority actions.aoe+=/frost_strike,target_if=max:(talent.shattering_blade&debuff.razorice.react=5),if=debuff.razorice.react=5&buff.frostbane.react actions.aoe+=/frostscythe,if=buff.killing_machine.react&rune>=3&active_enemies>=variable.frostscythe_priority actions.aoe+=/obliterate,target_if=max:(hero_tree.rider_of_the_apocalypse&debuff.chains_of_ice_trollbane_slow.react),if=buff.killing_machine.react=2|(buff.killing_machine.react&rune>=3) actions.aoe+=/howling_blast,if=buff.rime.react&talent.frostbound_will|!dot.frost_fever.ticking actions.aoe+=/frost_strike,target_if=max:(talent.shattering_blade&debuff.razorice.react=5),if=debuff.razorice.react=5&talent.shattering_blade&active_enemies<5&!variable.rp_pooling&!talent.frostbane actions.aoe+=/frostscythe,if=buff.killing_machine.react&!variable.rune_pooling&active_enemies>=variable.frostscythe_priority actions.aoe+=/obliterate,target_if=max:(hero_tree.rider_of_the_apocalypse&debuff.chains_of_ice_trollbane_slow.react),if=buff.killing_machine.react&!variable.rune_pooling actions.aoe+=/howling_blast,if=buff.rime.react actions.aoe+=/glacial_advance,if=!variable.rp_pooling&active_enemies>=3+(1*talent.deathly_blows) actions.aoe+=/frost_strike,if=!variable.rp_pooling actions.aoe+=/frostscythe,if=!variable.rune_pooling&!(talent.obliteration&buff.pillar_of_frost.up)&active_enemies>=variable.frostscythe_priority actions.aoe+=/obliterate,target_if=max:(hero_tree.rider_of_the_apocalypse&debuff.chains_of_ice_trollbane_slow.react),if=!variable.rune_pooling&!(talent.obliteration&buff.pillar_of_frost.up) actions.aoe+=/howling_blast,if=!buff.killing_machine.react&(talent.obliteration&buff.pillar_of_frost.up) # Cooldowns actions.cooldowns=remorseless_winter,if=variable.sending_cds&(active_enemies>1|talent.gathering_storm)|(buff.gathering_storm.stack=10&buff.remorseless_winter.remains<gcd.max)&fight_remains>10 actions.cooldowns+=/pillar_of_frost,if=!talent.breath_of_sindragosa&variable.sending_cds&(!hero_tree.deathbringer|rune>=2)|fight_remains<20 actions.cooldowns+=/pillar_of_frost,if=talent.breath_of_sindragosa&variable.sending_cds&variable.breath_of_sindragosa_check&(!hero_tree.deathbringer|rune>=2) actions.cooldowns+=/breath_of_sindragosa,use_off_gcd=1,if=!buff.breath_of_sindragosa.up&(buff.pillar_of_frost.up|fight_remains<20) actions.cooldowns+=/reapers_mark,target_if=first:debuff.reapers_mark_debuff.down,if=buff.pillar_of_frost.up|cooldown.pillar_of_frost.remains>5|fight_remains<20 actions.cooldowns+=/frostwyrms_fury,if=((talent.apocalypse_now|talent.chosen_of_frostbrood)&!buff.chosen_of_frostbrood_fwf.up)&variable.sending_cds&buff.pillar_of_frost.up&buff.bonegrinder_frost.up|(fight_remains<20&!buff.chosen_of_frostbrood_haste.up) actions.cooldowns+=/frostwyrms_fury,if=buff.chosen_of_frostbrood_fwf.up&variable.fwf_buffs actions.cooldowns+=/frostwyrms_fury,if=!(talent.apocalypse_now|talent.chosen_of_frostbrood)&active_enemies=1&(talent.pillar_of_frost&buff.pillar_of_frost.up&!talent.obliteration|!talent.pillar_of_frost)&(!raid_event.adds.exists|raid_event.adds.in>cooldown.frostwyrms_fury.duration+raid_event.adds.duration)&variable.fwf_buffs|fight_remains<3 actions.cooldowns+=/frostwyrms_fury,if=!(talent.apocalypse_now|talent.chosen_of_frostbrood)&active_enemies>=2&(talent.pillar_of_frost&buff.pillar_of_frost.up|raid_event.adds.exists&raid_event.adds.up&raid_event.adds.in<cooldown.pillar_of_frost.remains-raid_event.adds.in-raid_event.adds.duration)&variable.fwf_buffs actions.cooldowns+=/frostwyrms_fury,if=!(talent.apocalypse_now|talent.chosen_of_frostbrood)&talent.obliteration&(talent.pillar_of_frost&buff.pillar_of_frost.up&!main_hand.2h|!buff.pillar_of_frost.up&main_hand.2h&cooldown.pillar_of_frost.remains|!talent.pillar_of_frost)&variable.fwf_buffs&(!raid_event.adds.exists|raid_event.adds.in>cooldown.frostwyrms_fury.duration+raid_event.adds.duration) actions.cooldowns+=/raise_dead,use_off_gcd=1 actions.cooldowns+=/empower_rune_weapon,if=(rune<2|!buff.killing_machine.react)&runic_power<35+(talent.icy_onslaught*buff.icy_onslaught.stack*5) actions.cooldowns+=/empower_rune_weapon,if=cooldown.empower_rune_weapon.full_recharge_time<=6&buff.killing_machine.react<2-(talent.killing_streak) actions.cooldowns+=/empower_rune_weapon,if=talent.breath_of_sindragosa&(cooldown.empower_rune_weapon.full_recharge_time-30<=cooldown.breath_of_sindragosa.remains+6)&(cooldown.breath_of_sindragosa.remains<=6)&(buff.killing_machine.react<2-(talent.killing_streak)) actions.cooldowns+=/empower_rune_weapon,if=talent.obliteration&buff.pillar_of_frost.remains>4*gcd.max&rune<=2&buff.killing_machine.react=1 # High Priority Actions actions.high_prio_actions=mind_freeze,if=target.debuff.casting.react # Use <a href='https://www.wowhead.com/spell=10060/power-infusion'>Power Infusion</a> while <a href='https://www.wowhead.com/spell=51271/pillar-of-frost'>Pillar of Frost</a> is up actions.high_prio_actions+=/invoke_external_buff,name=power_infusion,if=variable.cooldown_check actions.high_prio_actions+=/antimagic_shell,if=runic_power.deficit>40&death_knight.first_ams_cast<time # Obliteration Active Rotation Racial Abilities actions.racials=blood_fury,use_off_gcd=1,if=variable.cooldown_check actions.racials+=/berserking,use_off_gcd=1,if=variable.cooldown_check actions.racials+=/arcane_pulse,if=variable.cooldown_check actions.racials+=/lights_judgment,if=variable.cooldown_check actions.racials+=/ancestral_call,use_off_gcd=1,if=variable.cooldown_check actions.racials+=/fireblood,use_off_gcd=1,if=variable.cooldown_check actions.racials+=/bag_of_tricks,if=talent.obliteration&!buff.pillar_of_frost.up&buff.unholy_strength.up actions.racials+=/bag_of_tricks,if=!talent.obliteration&buff.pillar_of_frost.up&(buff.unholy_strength.up&buff.unholy_strength.remains<gcd*3|buff.pillar_of_frost.remains<gcd*3) # Single Target Rotation actions.single_target=obliterate,if=buff.killing_machine.react=2|(buff.killing_machine.react&rune>=3) actions.single_target+=/howling_blast,if=buff.rime.react&talent.frostbound_will actions.single_target+=/frost_strike,target_if=max:(talent.shattering_blade&debuff.razorice.react=5),if=debuff.razorice.react=5&talent.shattering_blade&!variable.rp_pooling actions.single_target+=/howling_blast,if=buff.rime.react actions.single_target+=/frost_strike,if=!talent.shattering_blade&!variable.rp_pooling&runic_power.deficit<30 actions.single_target+=/obliterate,if=buff.killing_machine.react&!variable.rune_pooling actions.single_target+=/frost_strike,if=!variable.rp_pooling actions.single_target+=/obliterate,if=!variable.rune_pooling&!(talent.obliteration&buff.pillar_of_frost.up) actions.single_target+=/howling_blast,if=!buff.killing_machine.react&(talent.obliteration&buff.pillar_of_frost.up) # Trinkets Trinkets The trinket with the highest estimated value, will be used first and paired with Pillar of Frost. actions.trinkets=potion,use_off_gcd=1,if=variable.cooldown_check|fight_remains<25 actions.trinkets+=/use_item,slot=trinket1,if=!trinket.1.cast_time>0&variable.trinket_1_buffs&!variable.trinket_1_manual&buff.pillar_of_frost.remains&(!trinket.2.has_cooldown|trinket.2.cooldown.remains|variable.trinket_priority=1) actions.trinkets+=/use_item,slot=trinket2,if=!trinket.2.cast_time>0&variable.trinket_2_buffs&!variable.trinket_2_manual&buff.pillar_of_frost.remains&(!trinket.1.has_cooldown|trinket.1.cooldown.remains|variable.trinket_priority=2) # Channeled buff trinkets will be used before cooldowns actions.trinkets+=/use_item,slot=trinket1,if=trinket.1.cast_time>0&(!hero_tree.rider_of_the_apocalypse|cooldown.frostwyrms_fury.remains)&variable.trinket_1_buffs&!variable.trinket_1_manual&cooldown.pillar_of_frost.remains<trinket.1.cast_time&(!talent.breath_of_sindragosa|variable.breath_of_sindragosa_check)&variable.sending_cds&(!trinket.2.has_cooldown|trinket.2.cooldown.remains|variable.trinket_priority=1)|variable.trinket_1_duration>=fight_remains actions.trinkets+=/use_item,slot=trinket2,if=trinket.2.cast_time>0&(!hero_tree.rider_of_the_apocalypse|cooldown.frostwyrms_fury.remains)&variable.trinket_2_buffs&!variable.trinket_2_manual&cooldown.pillar_of_frost.remains<trinket.2.cast_time&(!talent.breath_of_sindragosa|variable.breath_of_sindragosa_check)&variable.sending_cds&(!trinket.1.has_cooldown|trinket.1.cooldown.remains|variable.trinket_priority=2)|variable.trinket_2_duration>=fight_remains # If only one on use trinket provides a buff, use the other on cooldown. Or if neither trinket provides a buff, use both on cooldown. actions.trinkets+=/use_item,slot=trinket1,if=!variable.trinket_1_buffs&!variable.trinket_1_manual&(variable.damage_trinket_priority=1|(!trinket.2.has_cooldown|trinket.2.cooldown.remains))&((trinket.1.cast_time>0&(!talent.breath_of_sindragosa|!buff.breath_of_sindragosa.up)&!buff.pillar_of_frost.up|!trinket.1.cast_time>0)&(!variable.trinket_2_buffs|(cooldown.pillar_of_frost.remains<trinket.1.cooldown.remains))|!talent.pillar_of_frost)|fight_remains<15 actions.trinkets+=/use_item,slot=trinket2,if=!variable.trinket_2_buffs&!variable.trinket_2_manual&(variable.damage_trinket_priority=2|(!trinket.1.has_cooldown|trinket.1.cooldown.remains))&(((trinket.2.cast_time>0&(!talent.breath_of_sindragosa|!buff.breath_of_sindragosa.up)&!buff.pillar_of_frost.up)|!trinket.2.cast_time>0)&(!variable.trinket_1_buffs|(cooldown.pillar_of_frost.remains<trinket.1.cooldown.remains))|!talent.pillar_of_frost)|fight_remains<15 actions.trinkets+=/use_item,slot=main_hand,if=buff.pillar_of_frost.up|(buff.breath_of_sindragosa.up&cooldown.pillar_of_frost.remains)|(variable.trinket_1_buffs&variable.trinket_2_buffs&(trinket.1.cooldown.remains<cooldown.pillar_of_frost.remains|trinket.2.cooldown.remains<cooldown.pillar_of_frost.remains)&cooldown.pillar_of_frost.remains>20)|fight_remains<15 # Variables actions.variables=variable,name=st_planning,op=setif,value=1,value_else=0,condition=active_enemies=1&(!raid_event.adds.exists|!raid_event.adds.in|raid_event.adds.in>15) actions.variables+=/variable,name=adds_remain,value=active_enemies>=2&(!raid_event.adds.exists|!raid_event.pull.exists&raid_event.adds.remains>5|raid_event.pull.exists&raid_event.adds.in>20) actions.variables+=/variable,name=sending_cds,value=(variable.st_planning|variable.adds_remain) actions.variables+=/variable,name=cooldown_check,value=(talent.pillar_of_frost&buff.pillar_of_frost.up)|!talent.pillar_of_frost|fight_remains<20 actions.variables+=/variable,name=fwf_buffs,value=(buff.pillar_of_frost.remains<gcd.max|(buff.unholy_strength.up&buff.unholy_strength.remains<gcd.max)|(talent.bonegrinder.rank=2&buff.bonegrinder_frost.up&buff.bonegrinder_frost.remains<gcd.max))&(active_enemies>1|debuff.razorice.stack=5|talent.shattering_blade) actions.variables+=/variable,name=rune_pooling,value=hero_tree.deathbringer&cooldown.reapers_mark.remains<6&rune<3&variable.sending_cds actions.variables+=/variable,name=rp_pooling,value=talent.breath_of_sindragosa&cooldown.breath_of_sindragosa.remains<4*gcd.max&runic_power<60+(35+5*buff.icy_onslaught.up)-(10*rune)&variable.sending_cds # Frostscythe is better at 3 targets actions.variables+=/variable,name=frostscythe_priority,value=3 actions.variables+=/variable,name=breath_of_sindragosa_check,value=!talent.breath_of_sindragosa|(cooldown.breath_of_sindragosa.remains>20|(cooldown.breath_of_sindragosa.remains<1*gcd.max&runic_power>=(60-20*hero_tree.deathbringer))) # Median gear of the 157 Deathbringer runs on the standard route head=,id=271474,bonus_id=13334/6652/12854/14049/13696/13692/13698/1587,ilevel=334,enchant_id=8017 neck=,id=268265,bonus_id=6652/13668/13334/13987/12856,ilevel=334,gem_id=240983/240908 shoulders=,id=271472,bonus_id=6652/13440/13694/13697/12846,ilevel=331,enchant_id=8001 back=,id=268253,bonus_id=6652/13662/13334/12854,ilevel=331 chest=,id=271477,bonus_id=6652/13440/13690/13698/12846,ilevel=334,enchant_id=7987 wrists=,id=237834,bonus_id=12214/13667/12497/13751/14001/8960/12384/8791/13836/13696,ilevel=331 hands=,id=271475,bonus_id=6652/13440/13691/13697/12846,ilevel=321 waist=,id=268259,bonus_id=6652/13696/13662/13334/12854,ilevel=334 legs=,id=271473,bonus_id=13334/6652/13708/13693/13698/12854,ilevel=334,enchant_id=8159 feet=,id=237828,bonus_id=12214/13667/12497/13751/14001/8960/12384/8791/13836,ilevel=331,enchant_id=7963 finger1=,id=251513,bonus_id=12214/13667/8960/12497/13751/14001/13836,ilevel=331,gem_id=240908,enchant_id=7967 finger2=,id=281029,bonus_id=6652/13668/13334/12854,ilevel=331,gem_id=240908,enchant_id=7967 trinket1=,id=270175,bonus_id=6652/13334/12856,ilevel=334 trinket2=,id=270173,bonus_id=6652/13334/12854,ilevel=334 main_hand=,id=268209,bonus_id=6652/13334/12856,ilevel=341,enchant_id=3368 off_hand=,id=268202,bonus_id=6652/13334/13847/12856,ilevel=331,enchant_id=3847 # Gear Summary # gear_ilvl=339.25 # gear_strength=1923 # gear_stamina=40617 # gear_crit_rating=829 # gear_haste_rating=961 # gear_mastery_rating=1355 # gear_versatility_rating=107 # gear_avoidance_rating=90 # gear_armor=2569 # set_bonus=midnight_season_2_2pc=1 # set_bonus=midnight_season_2_4pc=1 # set_bonus=bite_of_zuljan_2pc=1 copy="SBA_COPY,DeathKnight_Frost_median" use_blizzard_action_list=1 one_button_mode=1 use_cds_with_blizzard_action_list=1 copy="SBA_PURE,DeathKnight_Frost_median" use_blizzard_action_list=1 one_button_mode=1 use_cds_with_blizzard_action_list=0 copy="SBA_HIGHLIGHT,DeathKnight_Frost_median" use_blizzard_action_list=1 one_button_mode=0 use_cds_with_blizzard_action_list=1
- SimulationCraft. Version 1210-01, game data 12.1.5.70575, fight style DungeonRoute, 500 iterations, one actor at a time (single_actor_batch=1). The button is SimulationCraft's Assisted Combat list with a 25 % slower global cooldown.
- Raw results (median DPS, time to clear the route).
Simulated DPS Time Manual rotation 255,065 20:43 Button + cooldowns 224,327 23:42 Button alone 194,093 27:09 Assisted Highlight 247,651 21:22 - This route. Button + cooldowns over real players: 224,327 / 200,083 = 1.121. Real players spend more time not casting than the simulated button, so it is multiplied by 0.963: 1.080, so +8%.
- All routes. The same on each route, then averaged weighted by real runs (849 runs on the 14 routes that count): +14%, the number on the page.
Route Real runs Button vs typical player Kings' Rest 157 +8% Voidscar Arena 122 +12% Temple of Sethraliss, route 1 105 +25% Altar of Fangs, route 1 92 +7% The Blinding Vale, route 1 72 +19% Ruby Life Pools, route 1 60 +23% Murder Row, route 1 47 +4% Ruby Life Pools, route 2 40 +21% Altar of Fangs, route 2 37 +9% The Blinding Vale, route 2 32 +20% Den of Nalorakk 28 +5% Temple of Sethraliss, route 2 22 +22% Murder Row, route 2 20 +21% The Blinding Vale, route 3 15 +13%