Real button players · data from 3 Nov 2026
How do real button players do?
2 players who really play with the Single-Button Assistant, and every fight they logged since the 27 Oct class tuning. Each fight is compared with the other players of the same spec on the same boss, or in the same dungeon at the same key level. Then with our sim, on the player's own gear and talents.
Only 2 of our 8 button players have logged fights since the class tuning so far, so these numbers rest on few fights. We add fights as they play. The 14 to 26 Oct fights are under the other period.
Against players of the same spec
Compared with players of the same spec and about the same item level, button players deal more in raid (+10%) and less in Mythic+ (−12%).
Against our sim
Their casts look like the button, not like manual play: their big cooldowns match the button sim, and their main spells follow the button's rates. Open a player to see it.
Raid bosses
Each boss kill against the latest 1000 kills of the same spec and hero tree on the same boss and difficulty, within 2 item levels (or the 10 closest in item level when too few are that close). The sim is a Patchwerk fight (one target, no movement) of the same length.
4 kills · item level 327
- vs players of the same spec
- +11%
- Median of the kills. Better than 66% of them.
- vs our button + cooldowns sim
- 102%
- Median, from 52% to 133%.
- vs manual play (sim)
- 89%
- SimulationCraft's expert rotation, every button pressed by hand.
Boss Difficulty vs same spec Percentile vs button sim Date The Twin Fangs Heroic +18% 71st 133% 1 Nov 2026 Nymrissa Wavecaller Heroic +12% 67th 89% 1 Nov 2026 The Coiled Altar Heroic +10% 65th 115% 1 Nov 2026 Kith'ix Heroic −35% 9th 52% 1 Nov 2026 Casts per minute. The sim closer to the real player is in gold.
Spell Real player Button + cooldowns Manual play Obliterate 15.2 21.9 24.3 Frost Strike 9.7 13.1 18.5 Howling Blast 6.6 7.8 11.0 Empower Rune Weapon 3.8 4.5 5.0 Exterminate 3.7 0.0 0.0 Pillar of Frost 1.2 1.4 1.4 Reaper's Mark 1.2 1.4 1.4 Raise Dead 0.6 0.8 0.8 Frostwyrm's Fury 0.6 1.5 1.5 Breath of Sindragosa 0.6 0.7 0.7 Voracious Heart of Ula'tek 0.6 0.0 0.0 Death's Advance 0.6 0.0 0.0 1 run only1 kills · item level 322
- vs players of the same spec
- −19%
- Median of the kills. Better than 33% of them.
- vs our button + cooldowns sim
- 63%
- One run.
- vs manual play (sim)
- 55%
- SimulationCraft's expert rotation, every button pressed by hand.
Boss Difficulty vs same spec Percentile vs button sim Date Nek'zali the Soulcoiler Normal −19% 33rd 63% 28 Oct 2026 Casts per minute. The sim closer to the real player is in gold.
Spell Real player Button + cooldowns Manual play Shred 14.4 20.5 23.6 Ferocious Bite 8.4 14.4 16.1 Moonfire 5.1 3.9 4.2 Rake 4.5 5.1 5.6 Rip 3.3 2.9 3.2 Tiger's Fury 1.6 1.9 2.1 Feral Frenzy 1.1 1.3 1.4 Wild Charge 1.1 0.0 0.0 Incarnation: Avatar of Ashamane 0.6 0.7 0.7 Battle Fervor 0.6 0.0 0.0 Tattered Amani War Banner 0.6 0.7 0.7 Dash 0.5 0.0 0.0
Mythic+ dungeons
Each run against the other players of the same spec and hero tree in the same dungeon at exactly the same key level, within 2 item levels (or the 10 closest in item level when too few are that close). The sim replays the run's own pulls, and counts damage only while fighting.
3 runs, key +12 · item level 323
- vs players of the same spec
- −12%
- Median of the runs. Better than 20% of them.
- vs our button + cooldowns sim
- 95%
- Median, from 92% to 99%.
- vs manual play (sim)
- 75%
- SimulationCraft's expert rotation, every button pressed by hand.
Dungeon Key vs same spec Percentile vs button sim Date Den of Nalorakk +12 −4% 40th 92% 28 Oct 2026 Voidscar Arena +12 −12% 20th 99% 28 Oct 2026 Murder Row +12 −18% 20th 95% 28 Oct 2026 Casts per minute. The sim closer to the real player is in gold.
Spell Real player Button + cooldowns Manual play Ferocious Bite 11.6 14.3 14.9 Shred 9.5 12.6 11.4 Swipe 7.0 8.1 8.6 Rake 6.3 6.0 10.3 Primal Wrath 2.2 1.8 4.6 Rip 2.1 2.3 1.4 Tiger's Fury 2.0 2.0 2.2 Feral Frenzy 1.2 1.3 1.4 Battle Fervor 0.9 0.0 0.0 Skull Bash 0.8 0.0 0.0 Tattered Amani War Banner 0.7 0.7 0.7 Incarnation: Avatar of Ashamane 0.7 0.8 0.8
How we measured, and the limits
- 2 players, picked because they play with the one button. Their names are hidden. Every fight they logged on Warcraft Logs since the 27 Oct class tuning (each region's own date: US 27 Oct, EU and Asia 28 Oct), plus raw combat logs from our own keys.
- Same spec: Warcraft Logs rankings from the same period, counting only fights after the tuning in the other player's region. They hold each player's best fight on that boss or key, so the comparison leans a little against our players. In this short window most players have only one such fight.
- Raid: the latest 1000 kills of the same spec and hero tree on the same boss and difficulty, within 2 item levels of ours. When fewer than 10 are that close, the 10 closest in item level are used, and the fight says so. A fight with fewer than 100 such players is marked "few data".
- Mythic+: only players of the same spec and hero tree, in the same dungeon at exactly the same key level, within 2 item levels of ours. When fewer than 10 are that close, the 10 closest in item level are used, and the fight says so. A fight with fewer than 100 such players is marked "few data".
- The sim uses the player's own gear and talents. Raid: a Patchwerk fight of the same length; real bosses have movement, adds and phases. Mythic+: the run's own pulls, damage counted only while fighting.
- The sims use SimulationCraft 710c240 with the site's fixes, like every page here.
Bar = the player's real damage; white line = a typical player of the same spec on the same boss or key.
See also Real dungeons (the button against typical +15 players) and the Ranking. Where the numbers come from